Ideas for Debuffers (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance



Message


Midnightsoul -> Ideas for Debuffers (11/23/2012 16:24:34)

Idea 1: When you debuff someone (Ex. Smoke), you hit for 50% dmg.

Idea 2: (Ex. Malf)

Focus Level*3+Support/5
Might not be exactly the numbers I want, but the concept is still the same.

Idea 3: (Ex. Intimidate)

Could be used with a different wep such as an aux or gun to debuff.




Mother1 -> RE: Ideas for Debuffers (11/23/2012 16:42:54)

Ok for idea one

doing 50% damage would hurt every build using this except TLM since they have no debuff.

Idea number 2

This would hurt all except for those who use focus builds (Now correct me if I am wrong) and support builds using focus. But more so this would OP support builds even more since most debuffs work with support with the exception of Smoke.

Idea number 3

Not supported ever. This would OP all builds except TLM since being able to debuff a person with the aux or gun would be abused big time.



However since this is an interesting topic for debuffs here is an Idea. Instead of using strikes to debuff why not use capsules like the EMP and toxic gernades that don't do damage but still work the effect. With this Debuffs would be on the same ground as buffs since neither would do damage but would still put an effect on you (buff) or your opponent (debuff)




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.1103516