Exploding Penguin -> RE: Strength requirement on Malfunction (11/28/2012 19:34:34)
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I can go either way with this idea. Both classes who have malfunction (CH and TM) have many skills that actually improve with strength, and some would be vital for support builds. If CH didn't have strength on a support build, static charge would barely give any energy back (especially since malf scales somewhat slowly with support). With TM, a lack of strength makes attacks with deadly aim far less efficient, as well as reducing the damage effect of assimilation and bludgeon, two very good skills. (Level 1 bludgeon on a +34-35 damage weapon is +10 phys damage. Only skill at level 1 to give 1/1 damage-to-energy ratio)
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