Strength requirement on Malfunction (Full Version)

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VornWrath -> Strength requirement on Malfunction (11/27/2012 18:39:23)

Is it really needed? Support builds on CH's and TM's aren't really top tier compared to others(5 focus, Stength CH, Tech tank TM, etc). I know they are strong, but I feel those builds would be better if the strength requirement was removed on Malfunction.




Blaze The Aion Ender -> RE: Strength requirement on Malfunction (11/27/2012 18:48:34)

They are actually very strong builds, if there were no str req, they could become OP




VornWrath -> RE: Strength requirement on Malfunction (11/27/2012 18:52:36)

I don't think it would be OP. Assuming one is using full out support equipment, not having a strength requirement would only add around 2~4 more points on auxiliary, malfunction, and defense matrix. Would that really be so bad?




Ranloth -> RE: Strength requirement on Malfunction (11/27/2012 19:00:27)

Yes, yes it would. Since you could easily forgoe Strength completely. It's fine as it is. Just don't max it out and keep between Lvl 5-7 which is 31 Strength for Lvl 7, not too much + you get good Primary and Gun damage so it balances out. Also CHs have Malf so Strength requirement benefits them in a way.

It's fine as it is. It prevents abuse and isn't much of an issue. 37 Str at Lvl 10 Malf, and you don't need to max it out either. Also weapons are likely to have about 30 Str requirement if you're 'lucky' enough so this further doesn't need adjusting.




VornWrath -> RE: Strength requirement on Malfunction (11/27/2012 19:03:32)

I guess I just miss being able to go full support like in the old days, since I never really liked strength...those were fun times.




Promiscuous -> RE: Strength requirement on Malfunction (11/28/2012 17:13:41)

^ Yes, yes, good ol' days! When people were appreciating weapons with no str req. :) Tbh I didn't even realise that malfunction has str req until now. That's not a problem for most mid leveld mages 99% of them use Cadens Wrath + I hardly ever see any capped caster or support TM.




Exploding Penguin -> RE: Strength requirement on Malfunction (11/28/2012 19:34:34)

I can go either way with this idea. Both classes who have malfunction (CH and TM) have many skills that actually improve with strength, and some would be vital for support builds. If CH didn't have strength on a support build, static charge would barely give any energy back (especially since malf scales somewhat slowly with support). With TM, a lack of strength makes attacks with deadly aim far less efficient, as well as reducing the damage effect of assimilation and bludgeon, two very good skills. (Level 1 bludgeon on a +34-35 damage weapon is +10 phys damage. Only skill at level 1 to give 1/1 damage-to-energy ratio)




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