Random prize generator (Full Version)

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Baydraze -> Random prize generator (12/2/2012 7:29:03)

I'll explain this idea.
Let's say each 100 battles you win you get a message. This message says something like: You won another 100 battles.-> Click the prize arrow to have a chance to win an item. <-
This generator will randomly give you a chance to win an item. This can be a few credits, rusted robots etc.
This will motivate people to play more and people who spend a lot of time in battles will get an extra reward which they deserve.




TRizZzCENTRINO -> RE: Random prize generator (12/2/2012 7:35:45)

well kinda supported, it is a good idea.....some never get any drops from 100+ battles




Deiselman -> RE: Random prize generator (12/2/2012 7:43:59)

I totaly suporte it

but just a chance to win an item?

i think you should be able to get a priz no matter even if its just a few credits




ninja.fighter -> RE: Random prize generator (12/2/2012 8:04:05)

supported but chance to win is good cuz its free.Doesn't matter if u get it or not




Ranloth -> RE: Random prize generator (12/2/2012 8:10:42)

Or perhaps a 100% working code like one that Devs share via Twitter/FB? It'd be random code, small reward in form of some weapon (not top-tier, perhaps broken one for sake of Credits), Battle Tokens, some Credits, or drop in VERY small chance for Exp/Gold boosters for few fights (smallest booster that works for x number of fights) to encourage playing more. ^^




TRizZzCENTRINO -> RE: Random prize generator (12/2/2012 8:15:55)

yup, when trans and me agrees it usually works out and it is fair for all. it will give us a little boost every 100 battle so it really is a motivative feature for players.




Vypie -> RE: Random prize generator (12/2/2012 12:28:38)

That would really motivate people to play more! :)

There should always be a prize. A small amount of credits or maybe boosters.
But also the chance of low level/broken weapons, or even a rare prize.

They could add a rare drop exclusive to this system, encouraging players to play to get it.




Chosen 0ne -> RE: Random prize generator (12/2/2012 13:36:30)

It would motivate me. Support.




Teufel Hunden -> RE: Random prize generator (12/2/2012 13:40:31)

It would be sick if when u clicked it, a slot machine showed up to show you what u won lol. semi-supported




Mother1 -> RE: Random prize generator (12/2/2012 13:48:08)

I have mixed feelings about this one.

On the one hand it does sound cool and would make people want to battle more. On the other hand it would also promote people sitting in front of a computer more hours of the day which isn't healthy in the least just for a chance to win better stuff. Plus from what I heard AE is against that sort of thing.




Baydraze -> RE: Random prize generator (12/2/2012 14:08:26)

@mother1 I understand your point. Maybe if there would be a max use for this generator,lets say 3 times. After 300 battles you cant use this in one day anymore. The next day u can make use of it. Or a smaller amount




Vypie -> RE: Random prize generator (12/2/2012 14:18:05)

Good point.

For me atleast, I like to play whenever I feel like it, and when new stuff comes from an update.
But if I'm obligated to play tons of battles for a random chance of a better item, it starts feeling like a chore and the game loses the fun factor.

Limiting it to X times a day would be even worse. It would make players feel obligated to get the full bonus each day, or they would miss out on the rewards.



I still like the idea of a reward for playing matches. Drops are good, but it would still be nice to have something else. Not for the WANT FREE STUFFZ of course.




Vegafire -> RE: Random prize generator (12/2/2012 15:56:52)

A roulette wheel with the better, more expensive drops being say 1% chance each time and others a 3-4% chance each? would totally support that, And aswell as broken items you would be able to get rusted items 2% chance they have the same stats but dont look as good due to the rust :P im not saying pile all the items onto one wheel, you get the item from first wheel (general item) and on second wheel that appears it spins to determine the grade of the gear 70% chance of broken and 29% chance of rusted and maybe even a 1% chance or lower of perfect/ new quality, like buying a new item.

Would definately encourage gameplay :P




Ranloth -> RE: Random prize generator (12/2/2012 16:00:10)

quote:

On the other hand it would also promote people sitting in front of a computer more hours of the day which isn't healthy in the least just for a chance to win better stuff. Plus from what I heard AE is against that sort of thing.


No. AE is against gambling and such. If you give out reward for ___ battles or chance to, it doesn't fall under that since that's what PvP drops do now. If you give out guaranteed reward - such as code to redeem some small gift - then it's not any of them either since you get something for your effort. Promoting people to sit in front of computer? Who says ____ fights has to be done in one day? To get to Lvl 35, you need few thousand fights at least; isn't Lvl 35 cap promoting sitting in front of a computer for hours each day? Nope. It's all up to you how much you spend on a game.




Crimson Eagle -> RE: Random prize generator (12/3/2012 0:34:30)

This would totally motivate me! Credits could range from like: 100-10,000 (10,000 has a low % to win)
Maybe even bring back the Hover bikes and Houses? The 100 battles could be like the Battle Tokens!
~Cleany




legion of souls -> RE: Random prize generator (12/3/2012 0:37:12)

Supported so much, you don't even know....




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