TJByrum -> RE: Out-Of-AE Universe Concepts Thread (12/9/2012 11:26:25)
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We shouldn't get our heads filled with these ideas, Rule #5 still exists in the rules: quote:
Rule #5: Keep your RP consistent within the Artix Entertainment (or other, as approved) game chosen as its setting. Artix Entertainment has come a long way since the Role Playing Boards were created and has expanded into several active games with distinct settings, content, and even different versions of NPCs. As such, we ask that you tag your RP according to which setting you are primarily using by adding an abbreviation at the end of your RP's name, like so: "Endgame: Inner Circle (AQ)". You are expected to remain within that setting with respect to the various aspects of technology, magic, and culture. Drakel magiscience would be relatively rare within an AQ setting, whereas a WarpForce setting would have a great deal more, and less magic. We ask that you keep WF settings off of Lore whenever possible, as it represents the opportunity to explore whole new worlds at your fingertips. Originality does create interesting twists and turns, and we try to accommodate your imagination. This in mind, keep your plot lines and references as original as possible. The use of copyrighted material outside of AE games is not allowed on these boards. Inspiration can strike from any source, but copyright infringement will have serious consequences. It's not as restrictive as I once thought when I think about it. Want a fantasy setting? Just say AQ/DF/AQW. Want a sci-fi setting? Just say MQ/WF, etc. You get the idea. The fact that people want these other places (LoTR, WoW, Starwars, etc) is understandable and I think we should be able to RP in them with permission, but I also want to encourage people to use their imagination. If you noticed, in my very few good RP's I always just said "on another continent south of Lore" or "far from the main cities" and such.
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