Exploding Penguin -> RE: Juggernaut (12/5/2012 21:26:23)
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@Angels Holocaust: Juggernaut, as it stands, is definitely one of the worst things that happened to ED in my opinion. Level 29s and level 30s facing a jugg should have a 50/50 win ratio on average though, it's just that there's such an abundance of terrible builds COPIED off of other players which makes juggs win literally all the time. It would definitely be reasonable to increase the jugg fighting level range by 1. I think a main problem of why so many people in level 35 jugg level ranges have really bad builds is because there's a humongous transition of players you fight against in that level range. Since barely any players up to level 30 are varium, a lot of new players and low level players just spam really bad builds like the extremely common max zerker max bunker build. When you reach the level 27s+, you start seeing a lot more varium players, and this is where the transition begins, where the players start losing more than 50% of their fights until they realize their builds are terrible and they become creative, intelligent, and actually think when they make a new build. As concerning as this dilemma is, I doubt there's anything somewhat simple that the game makers can do to fix it as of now. If this problem were to be fixed, it'd take months of experimental balance changes.
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