goldslayer1 -> RE: How to Raise the Impact of Gameplay? (12/4/2012 17:38:25)
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@void if u really want to increase the importance of build strategy and things like that. then there would need to be a system overhaul (IMO) and change alot of things. for starters, custom skill trees. being allowed to pick whatever skills u wanted. with limitations of course, so u wont have plasma armor, mineral armor, bloodlust and reroute in the same skill tree. of course, i already have a set system for doing something like this. however its like 2 pages long. and IIRC Xendran has one too. or, you could add another row for possible skills in the skill tree, and those can be customized. (Var perk?) the skills would be purchasable and could be equipped from ur inventory, so u can change them depending on ur build. another way would be to not allow players to check other people's builds in ED outside of battle. (this stops build copying to some degree, and makes players focus on THEIR builds and not others.) the next part should be by making retrains free. nothing is more annoying than trying to test good builds but being limited by ur credits. if i wasn't an active player when i use to play, idk how i would have come up with the credits needed to retrain so many times.
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