NPC Achievement Idea (Full Version)

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Crimson Eagle -> NPC Achievement Idea (12/6/2012 6:17:31)

I am currently trying to get all the NPC achievements, It's starting to annoy me when you finally figure out a good strategy to beat that NPC, only to realize "You have already versed this NPC 5 times an hour!"
So why don't we do this:

Make it unlimited versing that NPC, but after 5 matches, you do not receive anymore Credits, Experience, Battle Tokens or Influence. You only receive (If you defeat that NPC) the achievement!
It would really help players that have the same aim as myself...

Please let me know if you Support/Don't Support this!


quote:

Changes to NPCs

Today we wanted to go over some changes to how NPC fights will work in Omega. We want NPCs to fill the purposes of:

1) training or testing builds

2) gaining credits

3) furthering missions and the storyline

They currently fill some other purposes that we want to move away from, including padding battle records, faction farming, and leveling.

Some of the changes are as follows:

NPC fights no longer count towards your battle record. We want the Leaderboards and your battle record to clearly reflect your PvP accomplishments instead of forcing players to farm NPCs to pad their win rates.
You can now fight NPCs an unlimited number of times.
NPCs will not give experience after level 5. This will allow new players to be eased into the battle system, but afterwards we want the focus to be on PvP. This also allows leveling players to get credits without continuing to level if they feel like they are falling behind.
NPCs will no longer give Battle Tokens or Influence. Since you can fight them without limit, we don’t want factions or players to farm them for Tokens or Influence. Again, we want the focus here to be on PvP.
NPCs will not give rewards if you lose. We don’t want people to purposely lose to NPCs over and over, so you will need to win to get Credits or other rewards.
Brainwashing is removed since it is no longer necessary.


*Please, either lock or delete this post, it seems to already be implemented in the Omega update!
~Cleany




gangster a -> RE: NPC Achievement Idea (12/6/2012 6:23:07)

^ thats a good idea but people might disagree as there would be no more farming as for me i support




Crimson Eagle -> RE: NPC Achievement Idea (12/6/2012 6:27:21)

@Gangster A,

You still get the 5 match farming! Just after those 5 matches, you can only receive the achievement and none of the other prizes.
~Cleany




gangster a -> RE: NPC Achievement Idea (12/6/2012 6:30:50)

^ i know that and i said before i support im was just on about people who only rely on farming




Mysterion. -> RE: NPC Achievement Idea (12/6/2012 6:55:22)

Not supported,

If you cant beat it first 5 times, does not mean others cant.

I beated all NPCs that gives cheevos with the same build, all first try.

Go look wiki before challenging so you dont waste battles watching their strategy and skills
This is not a reason to make them unlimited even when all rewards of defeating are gone.




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