RE: Omega #BadFeatures (Full Version)

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Drianx -> RE: Omega #BadFeatures (12/11/2012 14:14:03)

Omega makes me sad when I think I shouldn't have sold cool looking items when they became useless to me.
Oh well i might get some old seasonals again when they return, especially if they will be sold for either varium or credits, and not both.




Smackie El Frog -> RE: Omega #BadFeatures (12/11/2012 14:14:44)

This kind of reminds me of what's going on in the AQ GD about rares. Though they are different situations they both deal with rares that are outdated and how to revamp them to be viable options for players again. Here is the link: Clicky

Nexus and Skylar both have valid points...




Oba -> RE: Omega #BadFeatures (12/11/2012 14:35:07)

quote:

I see what you are saying as far as selling rare gear, but really I don't think you are being fair at all. The developers have had a system in place for the last couple of years that let almost any weapon you purchased become outdated as the level cap was raised and new weapons with better stats were released. The was solidified by the decision not to buff seasonal rares. Many people sold rares, old items, and promos, to get better stated weapons, so that they could compete. It was the system the developers had in place, and as far as anyone knew it was never going to change. I suppose its easy for a Mod to say "you should have kept all your items" because, you literally get every item in the game and don't have to pay a cent (and rightly so?). Saying now that we "should have known to keep our rares" or "that is all on us" is a little bit snarky. Sure it was up to us to sell the rares, but we only did so because we never thought they would be useful in combat again, and could no longer compete with them...and yet here we are at Omega, and all of us who have ever sold a rare are feeling a little bit betrayed.


Exactly. If I had known that I in the future, would be able to use my low level items I would not have sold them. Sure, I would still have sold some of them, but far from all of those I have sold.




Nexus... -> RE: Omega #BadFeatures (12/11/2012 14:39:25)

It seems the whole AQ thing is more about rarity, where as this (for me at least) is about the Art. I sold my Spectral Blaster a while back for the sole reason that it was extremely underleveled, outstated, outdamaged, and outdated, and I knew I was never going to use it again. Oh what I would give to have that thing back now. I think its one of NW's best...ever. Thats not the only thing either, and I'm sure others have many similar stories.

I spent 45 minutes looking for this buried quote, and I finally found it. I couldn't remember which Design Notes it was in, but eventally stumbled upon it elsewhere. To clarify, I think this pretty much solidifies that all of us who have sold any rare whatsoever have a pretty valid point when it comes to compensation (or at least an apology?)

quote:

As a general rule, no buffs will be granted to rare items. This is regardless of their status as Limited, Seasonal, Promotional, etc. In order to achieve a more balanced system of play, buffs cannot be guaranteed or handed out on a regular basis. This policy has been decided by the game staff and is not likely to change.



Prophet




TRizZzCENTRINO -> RE: Omega #BadFeatures (12/11/2012 18:52:30)

@above they said that it is not likely but not certain, so there is a slim chance, basically it was your decision to sell it so you cant blame anyone for it, a smart player always keeps his rares.




Remorse -> RE: Omega #BadFeatures (12/12/2012 12:50:54)

I can see why people may be angry about them thinking they can sell their rares.


I remember the design notes that mentioned that they would NEVER buff rares again.

In a sense this is still true since your not buffing it in terms of power rather leveling it up.

But still I dont understand why anyone would sell anything with such a bad sell back %.

Plus in most cases people who sell something are those who are too impatient to get enough money for the latest items.
When considering this it was there choice to sell there items to get something new NOT because they thought it wasn't gonna ever be good again.

Therefore unfortunately those unlucky impatient players have to handle the fact they sold there rares IMO.




RabbleFroth -> RE: Omega #BadFeatures (12/13/2012 22:27:44)

quote:

You can always add an NPC that makes your character unable to receive exp. Each time you toggle between gaining exp or not, you would have to pay a small sum of money for his services.


We thought about this, but almost immediately threw it out.

To a regular player, it might not make sense why you would ever *want* to turn off experience. "Why would I not want to level up? I like leveling up!"
It's better to have a clear system obviously designed to make money and catch up, or practice your current build without outleveling it.

We also *want* people to participate in PvP in order to level. If everyone's busy fighting NPCs, it degrades the PvP experience for everyone else because there's a smaller pool of players to match them with and matching will have to be less fair.




Remorse -> RE: Omega #BadFeatures (12/13/2012 23:01:38)

^ I thinks its great, and look forward to making new characters and farming items before entering the PVP fully equipped each level.




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