G4m3r -> Balacing classes (Discussion and suggestions) (12/9/2012 6:11:06)
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I think we need to change at least 2 skills in each evolved class and 1 skill in each primary class to balance and make the game more fun for all So there are my suggestions>>> Mercenary: In my opinion is the most underpowered class in the game and not used by the veterans and when its used, they use non-focus builds and +100 health So to increase the power of that class, I propose to replace "Adrenaline" with a passive skill to improve auxiliary damage(like tech mage and blood mage "deadly aim" but with auxiliary)I named it "Bombardier Master". Otherwise is the return of removed skills: -Iron Skin -Tactics - Support Buff -Personal Shield - Passive Energy Boost -Enhanced Attack (Possibly) - ????? Buffs(Increase):Blood Commander Debuffs(Decrease):No skills need to be decreased Bounty Hunter:In my opinion is the most overpowered primary class and one of the bests in the game. I think this class dont need many changes but I propose the return of "Diamond Blades" Buffs(Increase):Maybe the "Venom Strike" but its not necessary Debuffs(Decrease):Maybe the "Blood Lust" or "Massacre" but its not necessary Tech mage:In my opinion this class dont need skill changes but like in the others primary classes I propose the return of "SuperCharge (3 hits)" Tech mage its a little bit overpowered so we need to change somethings,maybe Buffs(Increase):Maybe "Assimilation" Debuffs(Decrease):Maybe"Deadly Aim" but not necessary Now the things will heat,because changing primary classes will be effects in evolved classes and there are very opinions and chances,so this is mine Tactical Mercenary:Since it was launched has been a overpowered class and need drastic changes,maybe. I propose the return of "SmokeScreen"(Cyber hunters got "Malfunction" so why the Tactical Mercenary not?) to replace "Field Commander" and "Technician" to replace "Blood Shield" Buffs(Increase):No skills need to be increased Debuffs(Decrease):Practically all skills but the high-priority skills are "Frenzy"(maybe increase energy cost) and "Re-route" Cyber Hunter:This is an another overpowered and killing-machine class.It need some changes,maybe So I propose to replace "Venom Strike" with "Stun Grenade"(I know they already got "Plasma Grenade" and Tactical Mercenary already got it but if you got a different idea post it below) and the replace of "Cheap Shot" with something like "Plasma Aura","Cyber Shot" or "Cybernetic Shot",Im trying to say a evolved skill of "Cheap Shot" in Cyber Hunter Buffs(Increase):No skills need to be increased Debuffs(Decrease):"Maybe Static Charge" Blood Mage:This class is overpowered and a tanked buffed class.It need more debuffs than changes I propose to replace "Deadly Aim" with a buffed "Assimilation" and "Bludgeon" with "Berserker" or "Blood Shield" to replace "Energy Shield" Buffs(Increase):No skills need to be increased Debuffs(Decrease):Maybe "Reflex Booster" and "Intimidate" In this moment there are my ideas. Comment,discusse and suggest this <<<Interesting Subject>>> lol
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