Drakel Militia Group
Energy Element
Power 1
Level 94
XP 7471
Gold 1121
COMBAT DEFENCE
Melee 40
Ranged 35
Magic 40
ATTRIBUTES
STR 150
DEX 100
INT 100
END 50
CHA 50
LUK 75
ELEMENT MODIFIER
Fire 90
Water 100
Wind 100
Ice 120
Earth 90
Energy 50
Light 100
Dark 110
EFFECT
The Drakel Destroyer's element is randomly selected at the beginning of battle, with a chance of it switching elements each turn. Each option has an equal (1/9) chance of occuring.
This monster functions as a pack of three Drakel. The highest one in the pack will always be a Drakel Destroyer.
If any Drakel (other than the Drakel Destoryer) is killed, it may be replaced by a new Drakel on the monster's turn. This only functions if the Drakel Destroyer is still alive.
The group's element changes to the element of the last Drakel that attacked. The first time this happens:Drakel: You are no match for me, adventurer! With your puny «Current Equipped Weapon» and wearing that silly «Current Equipped Armor»... You will not survive long!
- Huh?
DESCRIPTION
A small group of somewhat elite Drakel led by an almost elite Drakel Destroyer. They got lost fighting in a war somewhere, and wandered into you by mistake.
[image]http://media.artix.com/encyc/AQ/AQPedia/Monster%20Revamp%20Pics/Letter%20D/DrakelMilitiaGroup.jpg[/image]
Original entry by In Media Res. Dialogue from DragonUltraMaster and image from balubamboto.