Werewolf King (Full Version)

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Dragoon23 -> Werewolf King (12/12/2012 20:56:46)

Werewolf King
Earth Element
Power 3.75
Level	145	
XP	2259795	
Gold	564952	
COMBAT DEFENCE
Melee	70	
Ranged	64	
Magic	64	
ATTRIBUTES
STR	215	
DEX	215	
INT	45	
END	215	
CHA	85	
LUK	0	
ELEMENT MODIFIER
Fire	140	
Water	50	
Wind	90	
Ice	50	
Earth	-100	
Energy	90	
Light	-25	
Dark	-25	
EFFECT
  • He heals 165 HP per turn.
  • At the beginning of his turn, you make a Save Roll. If you succeed, you proceed normally*. Otherwise, you take a penalty to damage** until the Werewolf King's next turn. The penalty starts at -27%, and decreases when his Attributes decrease, and is approximately his END/8 (rounded normally).
  • You can click on it during battle to obtain some fur, used for crafting potions in Lucretia's Apothecary.
  • When defeated:
      Werewolf King: Grrr... This is not over...
    *You steel your nerves against the intimidation of the Werewolf King's mighty howl!
    **The Lord of the Lycans howls, chilling you to the bone! (-«»% damage next turn)
    You grab a tuft of werewolf fur.


    DESCRIPTION
    The King of the Lycans! The power of the moonlight is in his blood -- and in his claws!

    [image]http://media.artix.com/encyc/AQ/AQPedia/Monsters%202/WerewolfKing.jpg[/image]

    Image from silaren. Stats from silaren and vezha. Additional effect by NecroDrake. New image thanks to Windy.




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