Remorse -> Conditional Counter Luck. (12/14/2012 23:53:32)
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As we all know , luck has a major influence in this game. But it is of coarse 100% needed, but I believe some luck situtations are simply downright unfair which is why Conditional Counter Luck changes as i call them should be made. Feel free to add your own ideas if you think you can come up with some. These ideas are intended to lower the unfair luck situations, rather then lower the chance of luck directly. Conditional Counter Luck. -Massacre cannot crit (reason is its basically a free win) -After stunning someone if decide to attack the stunned person you gain no rage from that attack. ( reason why would you get rage if attacking something that is unconscious) -If you get deflected the opponent gains no rage from the damage they do receive. ( blocks gives no rage, neither should deflections) -If you crit, the damage that ignores defense should not give rage. (So if you lucky to get a crit you should also get alot of rage?? NO stupid) -Skills that can be blocked, should still apply the effect, eg. CH static should still give mana , Assimilation should still drain mana just no damage. Feel free to argue against the ideas you don't like, Or add your own ideas but try to add reasoning for the idea.
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