Warmaker04 -> Powerhour + Npces + F4fs, ratings ( balance suggestion ) (12/15/2012 12:52:30)
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Guys Do you think in powerhour we should get upgrades like : like a suggestion Double Battle tokens - 25% change to get in power hour. 1 = (2)tokens 2 = ( 4 ) tokens earned from battle Double influence - 15% change to get? like 5 - 10 influence and 15-30 influence. If not why, Another : When a player is playing the champ, ( this happens as the ninjas ) When ninjas was without stopping fight them, all players just killed them and even a 5 lvl could of won the champ 1vs1 depends if hes online all day to continue with the ninjas. Also it wont be fair NPCs to count towards the leaderboard since its very easy to appear on 1vs1 leaderboard if u just npcing. Would it be good idea if we take out the npcs as leaderboard wins? it will be just fair if an opponent is demonstrating his power in pvp without spamming the npcs for wins. F4f = Wont it be good to put one more achivement to it? And change the rating points of achivements? like 5000 fames achivement. 100 fames = 800 rating points 1000 fames = 1000 rating points (5000 fames = 1750 rating points) a suggeston. Would it be good if we add to f4f one more achivement ? 10000 fames = 3000 rating points Daily win fames = 1500 rating points And do you guys think we must Add system for rating points for varium for each star? This can help the non var players, since in this suggestion maybe everybody non var get little var. i guess max is 3350 var. for each star earned they give varium. Its just suggestion, 1 star = 50 var 2 star = 100 var 3 star = 200 var 4 star = 250 var 5 star = 300 var 6 star = 400 var 7 star = 550 var Blue star = 700 var 2nd blue star = 800 var Ok if we are done lets move to the HP/EP changes i guess in omega they will increase with 1 Is it good idea if the hp points is going increase by 1 or by 2? And why? xD Ok ok guys feel free to tell your opinions . There are 4 ideas
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