A couple of ideas (Full Version)

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Tracheonyx -> A couple of ideas (12/15/2012 20:46:52)

Weapons that change as you level them up. Example: Basic club-'Droid Arm-Salvation-Terror-The Absorbed Scream or something similar.

A kill streak bar showing your current win streak

A separate skill tree for all classes for 2v2. Currently, there is only one skill that affects multiple players per class. Eliminate that from the 1v1 scene, then make a 2v2 build like this one for a Blood mage (This is just off the top of my head)

FM-PR-BS
HC-BL-ES
DH-BR-PD
UC-ED-DA
FM- Field Medic
PR-Plasma Rain
HC- Healing Circle- weaker but double field medic
BS- Blood Shield
BR Blood Rain
ES Energy Shield
BL Bloodlust
DH Dragon Healing- Mega Heal
UC-Ultimate Charge- Supercharge that hits everyone on screen (including your partner
DA Deadly Aim
ED Energy Drain- Circle of Light that drains X Energy from both opponents
PD-Plasma Destroyer- similar to plasma cannon but explosion hits one for X and hits the other for half X




Remorse -> RE: A couple of ideas (12/15/2012 20:52:27)

I like the kill streak indicator but that is about it.


The others either probably cost the devs extreme amounts of time or effect balance negatively.




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