Tracheonyx -> A couple of ideas (12/15/2012 20:46:52)
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Weapons that change as you level them up. Example: Basic club-'Droid Arm-Salvation-Terror-The Absorbed Scream or something similar. A kill streak bar showing your current win streak A separate skill tree for all classes for 2v2. Currently, there is only one skill that affects multiple players per class. Eliminate that from the 1v1 scene, then make a 2v2 build like this one for a Blood mage (This is just off the top of my head) FM-PR-BS HC-BL-ES DH-BR-PD UC-ED-DA FM- Field Medic PR-Plasma Rain HC- Healing Circle- weaker but double field medic BS- Blood Shield BR Blood Rain ES Energy Shield BL Bloodlust DH Dragon Healing- Mega Heal UC-Ultimate Charge- Supercharge that hits everyone on screen (including your partner DA Deadly Aim ED Energy Drain- Circle of Light that drains X Energy from both opponents PD-Plasma Destroyer- similar to plasma cannon but explosion hits one for X and hits the other for half X
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