Blocks (Full Version)

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Scyze -> Blocks (12/17/2012 15:02:40)

I am getting pissed to why I barely block/ deflect and that a lot of Criticals are happening to me.

I also barely go first .

Is it just because of who I am?




Stabilis -> RE: Blocks (12/17/2012 15:09:11)

Replace luck with user-induced actions. Still random.




The Incredible Hulk -> RE: Blocks (12/17/2012 15:37:50)

I would say the person who has the fastest connection goes first ^^




Mother1 -> RE: Blocks (12/17/2012 16:24:58)

@ depressed how would we do that?




Vegafire -> RE: Blocks (12/17/2012 16:42:27)

@ Neos i m currently at mirv world 4 if you hop on over i dont mind giving you some tips or suggestions on how to improv your build to comeback this, i was experiencing the same problem only two weeks ago :)




Stabilis -> RE: Blocks (12/17/2012 16:43:31)

Mother1,

Buttons.




Mother1 -> RE: Blocks (12/17/2012 16:44:55)

You mean a block button or something like that?




Vegafire -> RE: Blocks (12/17/2012 16:46:19)

He means hhitting skills ect like malf that put luck out of the way, ones that make it easyer to do mass damage to your apponements i think :)




Stabilis -> RE: Blocks (12/17/2012 17:33:38)

^ and ^^

Block, deflect, stun, critical buttons. Mass damage? Only critical strike if it applies to your character (eg having a higher Support count than the enemy).

A rage button to control rage could help.




Mother1 -> RE: Blocks (12/17/2012 18:01:18)

A stun and crit button? Sounds OP if you ask me. If don't incorrectly it would be highly abused. Everyone would make all attacks block, deflect, or crit when used. And stun attacks would always stun.




Stabilis -> RE: Blocks (12/17/2012 18:09:50)

They would of course be limited by cooldowns, warmups, and number of uses. They would also be predetermined by comparing stats with the opponent, just as we are more probable to block with more Dexterity. Does not apply to Goldslayer, however.




Mother1 -> RE: Blocks (12/17/2012 18:25:31)

Ok there are a few other things you missed. what about moves that aren't blockable, or delfectable? such as bot specials, and ultimates? If the buttons affected how these moves works it could cause extreme issues. Espcially because these buttons would be leaving tactical decisions with your bots up to chance.

In other words these buttons could destroy the same balance we are trying to achieve if not done correctly. In other words make it so the block and deflection buttons only work with moves that are actually blockable or deflectable.

A stun button is a no no because no matter what it would be abused. Whenever someone would use their stun move they would push the button and boom instant stun. It wouldn't be far and would OP the one move each class has to stun.

As for crits what about Bunker blaster, Plasma cannon, and Cheap shot that have a fixed chance to crit? If crits were limited to the amount of times these buttons could be use those moves would be taking a hard nerf.

All in all these buttons would need to be done and coded extremely carefully and well otherwise they would destroy the balance the staff is trying to achieve. Also No stun button too easily abused.




Stabilis -> RE: Blocks (12/17/2012 19:03:22)

quote:

In other words make it so the block and deflection buttons only work with moves that are actually blockable or deflectable.


As obvious.

quote:

Whenever someone would use their stun move they would push the button and boom instant stun. It wouldn't be far and would OP the one move each class has to stun.


Stuns would not have damage but also be limited by quantity. Energy costs are possible... the skill level could decrease the energy cost.



The skills with the bonus to critical strike becomes a bonus to ignore defenses.




Scyze -> RE: Blocks (12/17/2012 21:01:46)

I am using a 5 focus tank build. There is just too little Deflections. I changed since I would always get deflected and now look, people with 21-26 Technology never get deflected.

The only reason why I have had losses today is because of me getting blocked, deflected or there was Criticals involved.
This Bm with 18-22 Defense blocked me when I have 26-32 Defense.

Here's the numbers,
16-20 +35
16-20 +35
15-18 +39
27-33 +30

26-32 +5 +1 +10
31-38 +5 +1




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