RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (Full Version)

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Mondez -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:28:50)

I thought Nulgath stated so many threads back on leveling that when we got to a certain stage that the level would reset not back at one, but to an appropriate level, but I guess even that was forgotten. -_-

I will hardcore level with FT2012 because this is the legendary that I want.




Fallen Crest -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:29:27)

quote:

veteran to master in less than an hour, and that's roughly about 40 fights,


Technically, it's 80.

60 minutes/80 battles = 0.75*60 seconds = 45 seconds per battle.

This is all according to Wikidots exp table.




Cyber doom5 -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:29:39)

0_0

just found something interesting out about blessed strike




Basicball -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:29:59)

well, i trained founder all the way up in barbarian territory, looking for beasts, so that affects my time as well. I'm never training just to train. always looking for new chars.




Jmagician -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:31:08)

@Mondez: Really? He said something like that? I might not have been on the forums when he said that xD. . . I hope what he meant was when you evolve to master your level would stay at 10 instead of 1. Cause any level below 10 I can achieve faster than you can blink! LOL




Scyze -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:31:19)

I can get wins pretty fast! Its only when I am hungry I slow down. I am hungry right now...




Victoria3114 -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:31:37)

I trained my Founder in the pits for a while, then the Halloween town below the spawn point for the rest of the time. It took me around a minute per battle, shadow characters usually don't use shields.

Father Minute, show yourself...




Mondez -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:31:50)

Playing some hardcore Japanese rock music by Flow makes me want to grind nonstop. X3

@Jmagician
this was way back before you joined.

@above
Really? Because Shadow Pikeman always seem to have 2 shields on him every time I fight there.




Amaurosis -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:32:01)

@Fallen Crest

It doesn't seem like 80 fights to be honest to get from level 1-10, it seems less than that to me.




Cyber doom5 -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:33:18)

posted that in the wrong thread




Fallen Crest -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:35:12)

@Amaurosis:

Same for me. However, no one wants to count and confirm for everybody, so I just go by the confirmed wiki.
I'm also a strong believer in the EXP table being wrong. Numbers don't lie however.




Basicball -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:36:10)

quote:

I thought Nulgath stated so many threads back on leveling that when we got to a certain stage that the level would reset not back at one, but to an appropriate level, but I guess even that was forgotten. -_-


that's not true. he actually said it was an idea of Rolith, and that's why it is like it is.

EDIT: @above: i counted to lvl 14. I assume the rest is correct as well




Jmagician -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:36:29)

The shadow characters use enough shields ._. Why do you people act like they use no defense tactics whatsoever. They don't use as much as ice characters do but they still use their fair share. Atleast this is all based on my own experiences.




Amaurosis -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:38:08)

This game is still in Beta remember, and not all of the necessary functions are implemented yet. Look on the homepage, every week they're adding more and more to their never-ending to-do list.




Mondez -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:38:15)

@Basic
Ah makes sense, I guess my memory isnt that reliable.

Yeah, based on my experience the shadow characters that use shields the most on me is.... all of them.




Deity Link -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:39:11)

Guys, there was an update. I think they might have added him and have forgotten earlier :3 Whenever he updates my login and password is unsaved :P




Cyber doom5 -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:42:12)

@above

no there was not an update

my login info was still there and its still v5.42




Mondez -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:43:47)

Really on the DNS said the update was 5.41, but hey what do I know?

*edit
Some check FT2012's cards maybe they updated that. X3




Deity Link -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:43:59)

They wouldn't change version for adding something they forgot, but still weird :P




Amaurosis -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:45:12)

@Deity

They would, they have to change the version number no matter if the fix is minor. When they fix bugs the version number fixes, and Oversoul would re-load all over again anyways. There was no update other than the one we got today.




Cyber doom5 -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:46:08)

hmmmmm i could have sworn it was v4.41 before the release




branden80 -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:47:50)

Hey guysim back, what's the word on Father Time?




Cyber doom5 -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:49:22)

@branden

why haven't you heard




Basicball -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:49:22)

it was .42 when i logged in, which was hours ago




Amaurosis -> RE: =OS= Beta Release Thread LIX - READ THE FIRST POST (1/4/2013 18:49:43)

Comming Soon!
While the core features of the game are being developed like: Card Customization, Stats, Artifacts, etc... get ready to enter Oversoul's first dungeon being worked on for the comming weeks! Things this will include are:
Quests Chains!(Excited about this, especially with exp rewards/gold rewards etc etc)
Dungeons hidden away on the World Map for you to find and Explore!(Gives this game a more non-linear notion, instead of mindless level grinding/capturing)
Improved Computer AI(This sounds good, as it would be good practice for PvP or even a challenge when you don't want to wait for your opponent)
Boss Fights!(This sounds, intriguing, and I want it)
Item Drops!(I don't know what items will do yet, but it sounds interesting as well)
Random Encounters on the Map and in Dungons!(This sounds both, interesting, and annoying at the same time..Pokemon moment)




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