New special ability (Full Version)

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i like bounty hunter -> New special ability (1/5/2013 11:44:19)

Im not sure which weapon to add it to but the special is 1% chance that when opponent attacks it heals the player depending on the amount of damage dealt
Maybe put this in the future omega armor




Yianman -> RE: New special ability (1/5/2013 12:04:06)

Not supported.
This is quite unreasonable because if you attack a player and he heals because of it you're not causing any damage are you?
Also 1% is as good as nothing.




G4m3r -> RE: New special ability (1/5/2013 12:43:58)

In omega, you can buy weapon specials (skill cores) so that special can be going for any armor.
About the effect I think its not supported and its weird.




Lycan. -> RE: New special ability (1/5/2013 14:50:39)

Not supported. What if i attack someone and i get a heal for 1hp because i had 94/95 hp, seems pretty bad for a weopon special, therefore not supported.




Mother1 -> RE: New special ability (1/5/2013 14:59:15)

@ lycan

This idea would be almost the same as shadow arts depending on the situation. Say if someone used massacre on you and you only had 19 HP only for it to go back to 105 because the effect kicked in?

But for this topic idea not supported. It isn't reliable, and if it would be unfair to those who have moves that spend high energy.




i like bounty hunter -> RE: New special ability (1/6/2013 0:28:46)

Sorry I didn't post additional details I didn't have time
It only works for strike and gun
If you are at 94/95 hp it won't work
Like say opponent attacks you with strike for 3 and you are at 92 then it will heal 3
Plus the chances are very low so it might happen in like 1/100 battles
Just a suggestion [:D]
Peace




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