RE: The removal of wins and losses in jug mode for the team players (Full Version)

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.Freeze -> RE: The removal of wins and losses in jug mode for the team players (1/7/2013 6:49:35)

Not supported.This would be a great disturb for low lvls especially between 26-30.Because if those level guys are going for a 2v2 champ or wants to help their faction for daily 2v2, and they click 2v2 and mostly gets juggernaut.If they win, it doesn't count on their wins same thing if they lose.So many will close and re-login to get a 2v2 battle.And some will try hard and beat the jugg and they won't get a win on their records.As for those who are not going for 2v2 champ or helping the faction, they just don't care about the battle cause it won't add as a win or lose and the whole battle becomes not interesting at all for the team players.




Remorse -> RE: The removal of wins and losses in jug mode for the team players (1/7/2013 9:22:54)

^


Thats why I proposed that the wins count,

Or someone elses idea was to make it so 1 wins counts as 3-5 team wins but you still get loses.


Both seem better then the current situation.




Drianx -> RE: The removal of wins and losses in jug mode for the team players (1/7/2013 12:35:23)

quote:

And Im happy with the fact I can get 80% win ratio on non varium alts in 2v2


quote:

Im experienced and I still get crushed based on many factors.


[8|]




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