Exploding Penguin -> RE: Juggernaut Booster (1/6/2013 11:13:29)
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While I do feel sorry that juggs have insane win ratios, particularly since they go and turn level 26-30 credit players into punching bags, I feel it's also the 2-person team's fault. Since I don't really use boosters in jugg, I've actually only been able to sustain around an 80% win ratio. With the opponent using boosters AND actually using good builds (not those zerker bunker builds or the max malf max plasma which can be easily countered with a defensive buff) I could actually lose a considerable amount.
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