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LatinLover/Martini -> OP (1/11/2013 9:22:27)

Idk thought it would be a good discussion topic...


What things are OP to you.
Weapons?
Factions?
Classes?
Items?
Missions?
Why are they OP?



Weapons? Delta Wepzzz, Catipillar Zooka
Factions? CAD
Classes? BH, BM
Items? Boostas<3
Missions? I dont know dont do missions...
Why are they OP?




gangster a -> RE: OP (1/11/2013 9:24:53)

i used to think a lot of things were OP but now i dont think anything is just depends on type of build and how you use it thats all




LatinLover/Martini -> RE: OP (1/11/2013 9:27:03)

ya I agree, it takes time to master a class depenind on how much you use it, your outcome, and your win %.




the final hour -> RE: OP (1/11/2013 9:37:31)

weapons dage guns, IA

classes , BH BM

I disagree it takes time to master some of the classes hit the requirements for the skills u want pile ur points in strengh click and win . and people actually putting some thought into their build will struggle to kill you.





Mother1 -> RE: OP (1/11/2013 11:31:32)

Infernal android

In the hands of any focus 5 user.

Seriously how this bot made it past the balance team is beyond me. At first I liked it because it was so much like gamma, but now I said it before I will say it again. I wish it was removed from the game and everyone who brought got a full refund. No amount of preparing can save you from this bot if they are stalling you to power up the bot and then blast you with the rage laser. Only luck can save you at times.




Blitzex/Sr. Zeph -> RE: OP (1/11/2013 11:40:17)

^ Malf

A TM or CH can easily counter this bot.
I tried it multiple times with a TM and i found them easy to counter actually.




Blaze The Aion Ender -> RE: OP (1/11/2013 11:49:28)

My current build is OP
If I go first, I have an incredibly high chance of winning
If I go 2nd, it goes down, and can require some luck
The problem is, I managed to win 50 fights in an hour during power hour, and I didn't NPC once
That speed is ridiculous, and no class should be able to accomplish 1200 wins in a day of playing against only real people




MirageD -> RE: OP (1/11/2013 12:29:39)

quote:

Infernal android

In the hands of any focus 5 user.

Seriously how this bot made it past the balance team is beyond me. At first I liked it because it was so much like gamma, but now I said it before I will say it again. I wish it was removed from the game and everyone who brought got a full refund. No amount of preparing can save you from this bot if they are stalling you to power up the bot and then blast you with the rage laser. Only luck can save you at times.


totally agree [;)]

~mira




the final hour -> RE: OP (1/11/2013 12:49:03)

infernal android is insane ive done up to 72 without a crit resistance seems to make no diff ive manged to crit a 92 once .




Dimentic -> RE: OP (1/11/2013 13:39:18)

Chairman's Fury! Can't wait to get it on my Delta Armor in Omega.




Xendran -> RE: OP (1/11/2013 15:14:09)

Infernal android which needs a severe nerf, or complete removal.
Dage guns, which need to have this done to them.
All armors and weapons with specials until the release of omega.




the final hour -> RE: OP (1/11/2013 17:42:43)

the only issue i have with screwing IA is as ive said in other posts its the only thing tlms have going for them and unless somthing drastic changes for the TLM in omega without infernal their worthless

i just battled two bms in a row in 1v1 im on a pretty solid build but bcos im a tlm i just got slauughtered im not playing till omega and if things arent sorted then . im out period ive had enuff .




Xendran -> RE: OP (1/11/2013 18:18:54)

If you can't be succesful as a TLM without infernal android, that's because the build is bad, or you dont know how to use it.




the final hour -> RE: OP (1/11/2013 18:39:05)

and i reply to that by saying utter rubish i have more wins then losses ive been here since beta i know how to use things to my playstyle back to front but the tlm without AI will be bloody useless without a change . nothing the skills dont fit each other it just doesnt work as a class anymre and your absolutely no match fr a strengh hunter or BM in 1v1 no matter what you do it has nothing to do with not knowing how to use them i have the best build for my gear that i can possibly get as a tlm . the others arent even close to decent the only place the other builds other then 5 focus IA work is jugger theyre not affective in the other modes.

Ya no i just got that annoyed i wanted to see if it was just me looked at the reviews sites for this game went through about 6 and you know somet the reviews against this game far FAR outweighed the people who actually liked it .




Xendran -> RE: OP (1/11/2013 18:48:36)

Considering who you're talking to, i'd take my experience with the game and put it into consideration when i say this:

If you cannot be successful as a TLM without the bot, the build is bad or you don't know how to use it.




the final hour -> RE: OP (1/11/2013 19:01:56)

im going to keep this reply short and simple get on a tlm go into 2v2 or 1v1 with anything but a tank 5 focus build doesnt have to be IA gamma or the energy would just about do it but ud struggle more . go up against the BMs and BHes see what happens to you after you've changed your build around about 15 times im betting u wouldnt stay tlm . tank 5 focus is the only viable build left thats assuming u want to be in with a decent chance at a halve decent win percent and honestly . i think the other classes more powerful builds far outclass the 5 focus build its a jack of all trades master of nothing . a BM on one of the stronger builds or BH has a far easier time destroying a TLM then vice versa i will have it no other way. regardless of build or how smart u r. i know i know how to make a decent build my record speaks for its selve i have nothing to proove i know im nor some noob who doesnt know how to strategise . the fact is you cant make lemonade without lemons,




Xendran -> RE: OP (1/11/2013 19:14:08)

quote:

without infernal their worthless


I've been successful with many other bots, and with no bots.

Just because you personally can't get a build that works without it, doesn't mean others can't. I know this from experience.




the final hour -> RE: OP (1/11/2013 19:46:38)

for one your on a mage for two i know others r struggling on tlms theirs no build diversity at all i know this from OBSERVATION lets go other the skill tree shall we

field medic- obviously useful not much to say their
dual strike - can be useful situationally but nothing at all special
hybrid armour - not what it used to be cnt switch it many more for one rage cancels it out and its only plus 10 if ur not carrying the energy bot decent smoke can render make it pretty much wortless . i know if u didnt have it it wod be worse

stun grenade - lol i hate this skill with a passion i preffered it when it was maul i mean its the only skill on the tree that improves with dex . and it isnt all that useful no where near as affective as maul,
blood shield - no where near as good as its counter parts plus its tking from u rhp which can limit its use if u get malfed in the long fight and uve burnt out ur heals and at low hp ur in trouble . again if ur not carrying the energy bot.

\rtillery strike - since the nerf the only people u see with this are the ones with well over 100 support no defence and no strengh no thank you i dnt wish to hope i get my crits or hit 3s and get ripped apart through my naff defences.

frenzy - this one i have nothing bad to say about i actually think its useful i dnt think it requiring support is helpful but its still useful at low levels

surgical strike - i hate this skill yes it stops rage but its extremely situational increases with tech but it costs alot of mana and tbh i dnt think its anywhere close to as affective as its counterparts.

emp - well thats always useful tho in a skill tree this bad a emp that can miss too awesome .

poison - im 50/50 on this again to be affective ud need it high level and again it costs alot of mana and but the dmg is decent and guarenteed.

reroute- obviously useful i cant say anything against this skill makes heal looping possible though its abit trickier with the battering FM took some time ago its still doable

their isnt alot of synergy in this tree at all
stun grenade is the only thing that improves with dex
dual strike strengh
surgical tech
artillery and frenzy are the only things that improve with the same stat and to make multi effective you need high support which means low support which cancels out the point of frenzy since its going off ur primary dmg ,

And any bot is fine with the build its best with infernal on a damage perspective on a defensive one the assault bot is better .
But my point is more directed at the TLM its selve and lack of options lack of decent skills apposed to its rival classes




Xendran -> RE: OP (1/11/2013 20:22:13)

quote:

for one your on a mage


I have class changed to every single class in this game, two of which were Tac mercs. Your "analysis" of the skills is not in depth and does not actually provide any info as to WHY you think the infernal bot is mandatory for this class.
You gave no examples of how TLM can or can't synergize its skills.




the final hour -> RE: OP (1/11/2013 20:56:44)

i know im right ive explained the position as well as im prepared too spent quite alot of time on fact is if u were this all awesome guy ur pretending to be you would know what im getting at but thats the trouble with younger people its all im alrite jack screw everyone else.




Xendran -> RE: OP (1/11/2013 21:17:04)

While i'm young, I'm not "younger" when talking about generations of gamers. But you asked for it.




quote:

field medic- obviously useful not much to say their

Naturally. This synergizes very well with both reroute, frenzy, hybrid armor, blood shield and itself.

quote:

dual strike - can be useful situationally but nothing at all special


Almost always useful, as it can be used on a rage for very heavy damage at level 1. It also has a very short cooldown and can be used repeatedly for consistent increased damage.

quote:

hybrid armour - not what it used to be cnt switch it many more for one rage cancels it out and its only plus 10 if ur not carrying the energy bot decent smoke can render make it pretty much wortless . i know if u didnt have it it wod be worse

It's just as useful as the others if used correctly. Rage cancels it out because that is what rage was designed to do. This skill synergizes very well with the same ones as field medic, except for blood shield.

quote:

stun grenade - lol i hate this skill with a passion i preffered it when it was maul i mean its the only skill on the tree that improves with dex . and it isnt all that useful no where near as affective as maul,


Maul was overpowered and essentially turned TLM into a str-oriented class, something it was not meant to be. Stun grenade must be used efficiently and repeatedly to be effective, this skill is almost never used properly.

quote:

blood shield - no where near as good as its counter parts plus its tking from u rhp which can limit its use if u get malfed in the long fight and uve burnt out ur heals and at low hp ur in trouble . again if ur not carrying the energy bot.

This skill is extremely useful against cyber hunters and mages that use malfunction and an energy main, as it outlasts the malfunction. Also very useful as HP is both easier to get, faster to get, and in greater availability than energy.

quote:

artillery strike - since the nerf the only people u see with this are the ones with well over 100 support no defence and no strengh no thank you i dnt wish to hope i get my crits or hit 3s and get ripped apart through my naff defences.

The reason this skill does not work for you is because you are not built into it. Not EVERY skill should work with every build. Speccing into this skill also grants you access to a very powerful field commander, which synergizes with frenzy, dual strike and atom smasher.

quote:

frenzy - this one i have nothing bad to say about i actually think its useful i dnt think it requiring support is helpful but its still useful at low levels

Synergizes well with every defensive skill.

quote:

surgical strike - i hate this skill yes it stops rage but its extremely situational increases with tech but it costs alot of mana and tbh i dnt think its anywhere close to as affective as its counterparts.

Again, you must be built into this skill to use it effectively, but the rage gain and high minimum damage make it useful even at level 1. It is situational because you are not using a surgical strike build. SS builds are very effective.

quote:

emp - well thats always useful tho in a skill tree this bad a emp that can miss too awesome .

Get more dex if you want atom smasher to connect more often. It has an extremely low cost and scales very well with strength if levelled up past 1 (not that anybody would know about that, nobody levels it past 1.)

quote:

poison - im 50/50 on this again to be affective ud need it high level and again it costs alot of mana and but the dmg is decent and guarenteed.

Again, you must build into this skill to use it properly. Why do you think every skill on the tree should be useful?

quote:

reroute- obviously useful i cant say anything against this skill makes heal looping possible though its abit trickier with the battering FM took some time ago its still doable

Synergizes extremely well with defensive skillss, especially if you can negate damage down to 3.

quote:

their isnt alot of synergy in this tree at all


Except that there is. Dual strike and frenzy also synergize extremely well with field commander, which also synergizes well with atom smasher.


quote:

stun grenade is the only thing that improves with dex


This is an indication that it's not a skill that you are meant to build as your primary for this class.

quote:

dual strike strengh


A very powerful low-cost, low-cooldown skill that synergizes very well with the extra energy from reroute, and the potential extra strength from field commander. Also works very well on rage to deal with tanks.

quote:

But my point is more directed at the TLM its selve and lack of options lack of decent skills apposed to its rival classes


I see lots of options with synegizing skills. Perhaps you havent tried building into them properly. I agree that the infernal android is BETTER, but the builds with other bots, and no bots can be just as good if you do it properly.

And again, you might want to remember who you're talking to. If you don't know, perhaps look it up.




the final hour -> RE: OP (1/11/2013 21:34:06)

ok i completely disagree with you yet again i remember u from back in beta but yeah u havent been here much longer then me since i was here at pretty much the begggining of beta . were not gunna agree ever i get the feeling i could spend a yr arguing with you . so ima call it quits on this your wrong on almost every comment you made their i agree with some but tbh its 2:35 and i cba doing this any longer .have fun dude.




Stabilis -> RE: OP (1/11/2013 21:49:21)

And then on the final hour he is smote by a precise Surgical Strike.




Xendran -> RE: OP (1/11/2013 22:09:07)

My comments are not something that can be agreed or disagreed with, they are facts.
Even I accept that i'm wrong if somebody brings facts or a very solid argument to the table.




Banir -> RE: OP (1/11/2013 23:05:07)

Just to be clear Xendran, your comments are not facts. Double strike gives your primary a 30% increase of damage unless blocked is a fact. Saying that double strike is almost always useful is an opinion.

Otherwise, I mostly agree with you on the subject of Tactical Mercenary skills. It does depend on the way you use the skill, even if all the stat increasing skills aren't all the same. Tactical Mercenaries don't have many skills that boost with other stats (only 4 of the 12) but good skills like Mineral Armor, Reroute, and Frenzy make up for that.
On a different note, there are some skills that I just can't stand that they have (stun grenade and blood shield).




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