Stabilis -> RE: Skills (1/12/2013 16:50:26)
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I also believe that Massacre needs a restructuring. Surgical Strike and Supercharge are balanced, right? Massacre has this grey structure that causes it to be very... relative. That is to say, it is not a very controllable fixed set of numbers. This is because it has 2 influential factors, Strength damage and Primary damage, and takes the product of the sum of those numbers. It is true, that you can balance Massacre's % rates to be equal in damage to Supercharge or Surgical Strike at max level at the same number of stats, but the problem is scaling by level for Massacre. Today, for example SuperCharge might improve by 1 damage every 4 or 5 Technology which is about 1 level. Massacre might improve by 2 damage every 4 or 5 or 6 for hulks in Strength and by each damage point on the Primary weapon. THEN you multiply those 2 by Massacre. No wonder someone would complain it is underpowered or overpowered, it has a MASSIVE range. This is why it would be easier to judge it by a fixed rate in Strength like the other 2 ultimate skills.
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