Mirai -> RE: How Do YOU Write a Combat Scene? (1/23/2013 4:42:58)
|
Looking forward to seeing that thread 'jars! I really like Eukara's suggestion of writing out a fight scene that is seen on tv. This is a bit of an age old adage, but another suggestion for 'immersing oneself in a fight scene without others' assistance' is to use other bits of real life that don't require LARPing. For example, if I want to portray a character as getting tired during a fight, I've sometimes gone for a run myself, and when I got home, jotted down the different things I was experiencing- heart pounding, lungs heaving, sweat on brow, etc. Likewise memories of real life events can flesh out a scene- I've had characters get the shakes from the aftermaths of adrenaline (I was in a car crash a little over a year ago), or overbalance trying to do over-complicated moves (indebted to my experiences of learning karate a few years back). And of course you can base ideas on observations of people around you (most of Selina's quips in the 2011 EC were indebted to thinking about how a couple of friends of mine might react to events), or ideas other people have given you of what things felt like to them, or their mindset in reacting to different challenges (Martin Johnson, a former England rugby captain, was once famously asked what was going through his head when he packed down against a New Zealand scrum, 5m from the England line, with the England side 2 men down, and marginally ahead in the game. He responded: "my spine.") Obviously the raw elements of RL won't always translate into ideas for what a fictional characters might feel (is an undead warrior going to feel its heart pounding in the middle of a fight? Probably not). But they do provide a good starting point.
|
|
|
|