TimeSlayer Axe (Full Version)

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Dragoon23 -> TimeSlayer Axe (1/16/2013 2:09:14)


[img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img]
TimeSlayer Axe

Level: 50
Power Level: 54
Price: 739 Gold
Sellback: 369 Gold
Location: Code from purchasing 2013 Calendar

Element: Darkness
Type: Melee
Damage: 12 - 24
BTH: 7

SPECIAL
Hits: 2
Element: Darkness*
Type: Magic
Damage: 476.00% Base and Random each
Stats: No normal stats; 228.00% Lucky Strike damage each
BTH: +23 each
Rate: 10%

*The axe returns to its Darkness form.

EFFECT
  • All Normal Player Attacks (Not Weapon Special) with Weapon receive -3 BTH and deal *85/82 damage. Not Factored in.

  • You can click on it to switch it to a different element*/*/*/*/*. The different element depends on what season it is in real life. So it changes on March 21 (beginning of spring), June 21 (beginning of summer), Sept. 21 (beginning of autumn), and Dec. 21 (beginning of winter). Because of the weird shifting elements, it also comes with a small bonus when it's using the alternate element.

    Winter* - Starting Dec. 21
      Element: Ice
      The Special can put the monster to Sleep. There's a 0.544 *(# of hits connected)/2 *(Monster's Ice resistance) chance of inflicting it**. The monster can resist with a save at a +0 bonus***:
        Level: 54 vs MonsterLvl
        Major: 125 vs MonsterEND
        Minor: YourLUK vs MonsterLUK

      *The axe is empowered with winter's icy chill!
      **The enemy falls into a deep winter hibernation!
      ***The monster looks a little drowsy... but it's still able to fight!

    Spring* - Starting March 21
      Element: Earth
      On the Special, there's a third hit of healing:
        Hits: 1
        Element: HPHeal
        Type: Magic
        Damage: 111.26% Base and Random
        Stats: No normal stats; 53.30% Lucky Strike damage
        BTH: «Hits Automatically»

      *The axe is empowered with spring's blooming growth!

    Summer* - Starting June 21
      Element: Fire
      The Special can Burn the monster**. It can resist with a save at a -10 penalty***:
        Level: 54 vs MonsterLvl
        Major: 125 vs MonsterEND
        Minor:: YourLUK vs MonsterLUK
      If it fails, then the monster becomes Burned (1 round, power 2.5*1.1/0.6 *(# of hits connected)/2).

      *The axe is empowered with summer's blazing heat!
      **The blazing summer heat gives the monster a sunburn!
      ***The monster endures the blazing summer heat!

    Autumn* - Starting Sept. 21
      Element: Wind
      The Special makes the enemy Panic**. There's a save each turn, which starts with a a +0 bonus:
        Level: 54 vs MonsterLvl
        Major: 125 vs MonsterCHA
        Minor: YourLUK vs MonsterLUK
      The Panic makes the monster deals 100% - [12.3% *(# of hits connected) *(monster Wind resistance)] damage.

      *The axe is empowered with the deathly howl of autumn!
      **Your opponent grows restless, worrying about the coming winter!
    DESCRIPTION
    An axe for all seasons! Clicking on it will let you charge it with an element based on the current time of the year.

    [img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/TimeSlayerAxe_NewArt.gif[/img]
    Old Art

    Numbers, new Images, and Template thanks to In Media Res. Old image, Description, and some pop-ups thanks to Doomsday.



    Analysis

  • Special starts out with 952% Base, 952% Rand, and 456% Stats plus 23 BTH.

  • On the Spring special, The one hit is worth 0.25*1.1*0.85/2 of a standard Special.

    All this has ALREADY been factored into the above numbers.




  • Dragoon23 -> RE: TimeSlayer Axe (1/16/2013 2:09:23)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img]
    TimeSlayer Axe

    Level: 70
    Power Level: 73
    Price: 5,758 Gold
    Sellback: 2,879 Gold
    Location: Code from purchasing 2013 Calendar

    Element: Darkness
    Type: Melee
    Damage: 14 - 28
    BTH: 9

    SPECIAL
    Hits: 2
    Element: Darkness*
    Type: Magic
    Damage: 607.50% Base and Random each
    Stats: No normal stats; 291.00% Lucky Strike damage each
    BTH: +31 each
    Rate: 10%

    *The axe returns to its Darkness form.

    EFFECT
  • All Normal Player Attacks (Not Weapon Special) with Weapon receive -3 BTH and deal *85/82 damage. Not Factored in.

  • You can click on it to switch it to a different element*/*/*/*/*. The different element depends on what season it is in real life. So it changes on March 21 (beginning of spring), June 21 (beginning of summer), Sept. 21 (beginning of autumn), and Dec. 21 (beginning of winter). Because of the weird shifting elements, it also comes with a small bonus when it's using the alternate element.

    Winter* - Starting Dec. 21
      Element: Ice
      The Special can put the monster to Sleep. There's a 0.544 *(# of hits connected)/2 *(Monster's Ice resistance) chance of inflicting it**. The monster can resist with a save at a +0 bonus***:
        Level: 73 vs MonsterLvl
        Major: 165 vs MonsterEND
        Minor: YourLUK vs MonsterLUK

      *The axe is empowered with winter's icy chill!
      **The enemy falls into a deep winter hibernation!
      ***The monster looks a little drowsy... but it's still able to fight!

    Spring* - Starting March 21
      Element: Earth
      On the Special, there's a third hit of healing:
        Hits: 1
        Element: HPHeal
        Type: Magic
        Damage: 142.00% Base and Random
        Stats: No normal stats; 68.02% Lucky Strike damage
        BTH: «Hits Automatically»

      *The axe is empowered with spring's blooming growth!

    Summer* - Starting June 21
      Element: Fire
      The Special can Burn the monster**. It can resist with a save at a -10 penalty***:
        Level: 73 vs MonsterLvl
        Major: 165 vs MonsterEND
        Minor:: YourLUK vs MonsterLUK
      If it fails, then the monster becomes Burned (1 round, power 2.5*1.1/0.6 *(# of hits connected)/2).

      *The axe is empowered with summer's blazing heat!
      **The blazing summer heat gives the monster a sunburn!
      ***The monster endures the blazing summer heat!

    Autumn* - Starting Sept. 21
      Element: Wind
      The Special makes the enemy Panic**. There's a save each turn, which starts with a a +0 bonus:
        Level: 73 vs MonsterLvl
        Major: 165 vs MonsterCHA
        Minor: YourLUK vs MonsterLUK
      The Panic makes the monster deals 100% - [12.3% *(# of hits connected) *(monster Wind resistance)] damage.

      *The axe is empowered with the deathly howl of autumn!
      **Your opponent grows restless, worrying about the coming winter!
    DESCRIPTION
    An axe for all seasons! Clicking on it will let you charge it with an element based on the current time of the year.

    [img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/TimeSlayerAxe_NewArt.gif[/img]
    Old Art

    Numbers, new Images, and Template thanks to In Media Res. Old image, Description, and some pop-ups thanks to Doomsday.



    Analysis

  • Special starts out with 1215% Base, 1215% Rand, and 582% Stats plus 31 BTH.

  • On the Spring special, The one hit is worth 0.25*1.1*0.85/2 of a standard Special.

    All this has ALREADY been factored into the above numbers.




  • Dragoon23 -> RE: TimeSlayer Axe (1/16/2013 2:09:31)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img]
    TimeSlayer Axe

    Level: 90
    Power Level: 93
    Price: 46,217 Gold
    Sellback: 23,108 Gold
    Location: Code from purchasing 2013 Calendar

    Element: Darkness
    Type: Melee
    Damage: 16 - 31
    BTH: 12

    SPECIAL
    Hits: 2
    Element: Darkness*
    Type: Magic
    Damage: 729.50% Base and Random each
    Stats: No normal stats; 357.00% Lucky Strike damage each
    BTH: +39 each
    Rate: 10%

    *The axe returns to its Darkness form.

    EFFECT
  • All Normal Player Attacks (Not Weapon Special) with Weapon receive -3 BTH and deal *85/82 damage. Not Factored in.

  • You can click on it to switch it to a different element*/*/*/*/*. The different element depends on what season it is in real life. So it changes on March 21 (beginning of spring), June 21 (beginning of summer), Sept. 21 (beginning of autumn), and Dec. 21 (beginning of winter). Because of the weird shifting elements, it also comes with a small bonus when it's using the alternate element.

    Winter* - Starting Dec. 21
      Element: Ice
      The Special can put the monster to Sleep. There's a 0.544 *(# of hits connected)/2 *(Monster's Ice resistance) chance of inflicting it**. The monster can resist with a save at a +0 bonus***:
        Level: 93 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor: YourLUK vs MonsterLUK

      *The axe is empowered with winter's icy chill!
      **The enemy falls into a deep winter hibernation!
      ***The monster looks a little drowsy... but it's still able to fight!

    Spring* - Starting March 21
      Element: Earth
      On the Special, there's a third hit of healing:
        Hits: 1
        Element: HPHeal
        Type: Magic
        Damage: 170.52% Base and Random
        Stats: No normal stats; 83.45% Lucky Strike damage
        BTH: «Hits Automatically»

      *The axe is empowered with spring's blooming growth!

    Summer* - Starting June 21
      Element: Fire
      The Special can Burn the monster**. It can resist with a save at a -10 penalty***:
        Level: 93 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor:: YourLUK vs MonsterLUK
      If it fails, then the monster becomes Burned (1 round, power 2.5*1.1/0.6 *(# of hits connected)/2).

      *The axe is empowered with summer's blazing heat!
      **The blazing summer heat gives the monster a sunburn!
      ***The monster endures the blazing summer heat!

    Autumn* - Starting Sept. 21
      Element: Wind
      The Special makes the enemy Panic**. There's a save each turn, which starts with a a +0 bonus:
        Level: 93 vs MonsterLvl
        Major: 200 vs MonsterCHA
        Minor: YourLUK vs MonsterLUK
      The Panic makes the monster deals 100% - [12.3% *(# of hits connected) *(monster Wind resistance)] damage.

      *The axe is empowered with the deathly howl of autumn!
      **Your opponent grows restless, worrying about the coming winter!
    DESCRIPTION
    An axe for all seasons! Clicking on it will let you charge it with an element based on the current time of the year.

    [img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/TimeSlayerAxe_NewArt.gif[/img]
    Old Art

    Numbers, new Images, and Template thanks to In Media Res. Old image, Description, and some pop-ups thanks to Doomsday.



    Analysis

  • Special starts out with 1459% Base, 1459% Rand, and 714% Stats plus 39 BTH.

  • On the Spring special, The one hit is worth 0.25*1.1*0.85/2 of a standard Special.

    All this has ALREADY been factored into the above numbers.




  • Dragoon23 -> RE: TimeSlayer Axe (1/16/2013 2:09:39)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img]
    TimeSlayer Axe

    Level: 110
    Power Level: 113
    Price: 372,410 Gold
    Sellback: 186,205 Gold
    Location: Code from purchasing 2013 Calendar

    Element: Darkness
    Type: Melee
    Damage: 18 - 35
    BTH: 14

    SPECIAL
    Hits: 2
    Element: Darkness*
    Type: Magic
    Damage: 854.00% Base and Random each
    Stats: No normal stats; 423.00% Lucky Strike damage each
    BTH: +47 each
    Rate: 10%

    *The axe returns to its Darkness form.

    EFFECT
  • All Normal Player Attacks (Not Weapon Special) with Weapon receive -3 BTH and deal *85/82 damage. Not Factored in.

  • You can click on it to switch it to a different element*/*/*/*/*. The different element depends on what season it is in real life. So it changes on March 21 (beginning of spring), June 21 (beginning of summer), Sept. 21 (beginning of autumn), and Dec. 21 (beginning of winter). Because of the weird shifting elements, it also comes with a small bonus when it's using the alternate element.

    Winter* - Starting Dec. 21
      Element: Ice
      The Special can put the monster to Sleep. There's a 0.544 *(# of hits connected)/2 *(Monster's Ice resistance) chance of inflicting it**. The monster can resist with a save at a +0 bonus***:
        Level: 113 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor: YourLUK vs MonsterLUK

      *The axe is empowered with winter's icy chill!
      **The enemy falls into a deep winter hibernation!
      ***The monster looks a little drowsy... but it's still able to fight!

    Spring* - Starting March 21
      Element: Earth
      On the Special, there's a third hit of healing:
        Hits: 1
        Element: HPHeal
        Type: Magic
        Damage: 199.62% Base and Random
        Stats: No normal stats; 98.88% Lucky Strike damage
        BTH: «Hits Automatically»

      *The axe is empowered with spring's blooming growth!

    Summer* - Starting June 21
      Element: Fire
      The Special can Burn the monster**. It can resist with a save at a -10 penalty***:
        Level: 113 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor:: YourLUK vs MonsterLUK
      If it fails, then the monster becomes Burned (1 round, power 2.5*1.1/0.6 *(# of hits connected)/2).

      *The axe is empowered with summer's blazing heat!
      **The blazing summer heat gives the monster a sunburn!
      ***The monster endures the blazing summer heat!

    Autumn* - Starting Sept. 21
      Element: Wind
      The Special makes the enemy Panic**. There's a save each turn, which starts with a a +0 bonus:
        Level: 113 vs MonsterLvl
        Major: 200 vs MonsterCHA
        Minor: YourLUK vs MonsterLUK
      The Panic makes the monster deals 100% - [12.3% *(# of hits connected) *(monster Wind resistance)] damage.

      *The axe is empowered with the deathly howl of autumn!
      **Your opponent grows restless, worrying about the coming winter!
    DESCRIPTION
    An axe for all seasons! Clicking on it will let you charge it with an element based on the current time of the year.

    [img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/TimeSlayerAxe_NewArt.gif[/img]
    Old Art

    Numbers, new Images, and Template thanks to In Media Res. Old image, Description, and some pop-ups thanks to Doomsday.



    Analysis

  • Special starts out with 1708% Base, 1708% Rand, and 846% Stats plus 47 BTH.

  • On the Spring special, The one hit is worth 0.25*1.1*0.85/2 of a standard Special.

    All this has ALREADY been factored into the above numbers.




  • Dragoon23 -> RE: TimeSlayer Axe (1/16/2013 2:09:47)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img]
    TimeSlayer Axe

    Level: 130
    Power Level: 133
    Price: 3,002,287 Gold
    Sellback: 1,501,143 Gold
    Location: Code from purchasing 2013 Calendar

    Element: Darkness
    Type: Melee
    Damage: 20 - 39
    BTH: 17

    SPECIAL
    Hits: 2
    Element: Darkness*
    Type: Magic
    Damage: 931.50% Base and Random each
    Stats: No normal stats; 489.00% Lucky Strike damage each
    BTH: +51 each
    Rate: 10%

    *The axe returns to its Darkness form.

    EFFECT
  • All Normal Player Attacks (Not Weapon Special) with Weapon receive -3 BTH and deal *85/82 damage. Not Factored in.

  • You can click on it to switch it to a different element*/*/*/*/*. The different element depends on what season it is in real life. So it changes on March 21 (beginning of spring), June 21 (beginning of summer), Sept. 21 (beginning of autumn), and Dec. 21 (beginning of winter). Because of the weird shifting elements, it also comes with a small bonus when it's using the alternate element.

    Winter* - Starting Dec. 21
      Element: Ice
      The Special can put the monster to Sleep. There's a 0.544 *(# of hits connected)/2 *(Monster's Ice resistance) chance of inflicting it**. The monster can resist with a save at a +0 bonus***:
        Level: 133 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor: YourLUK vs MonsterLUK

      *The axe is empowered with winter's icy chill!
      **The enemy falls into a deep winter hibernation!
      ***The monster looks a little drowsy... but it's still able to fight!

    Spring* - Starting March 21
      Element: Earth
      On the Special, there's a third hit of healing:
        Hits: 1
        Element: HPHeal
        Type: Magic
        Damage: 217.74% Base and Random
        Stats: No normal stats; 114.30% Lucky Strike damage
        BTH: «Hits Automatically»

      *The axe is empowered with spring's blooming growth!

    Summer* - Starting June 21
      Element: Fire
      The Special can Burn the monster**. It can resist with a save at a -10 penalty***:
        Level: 133 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor:: YourLUK vs MonsterLUK
      If it fails, then the monster becomes Burned (1 round, power 2.5*1.1/0.6 *(# of hits connected)/2).

      *The axe is empowered with summer's blazing heat!
      **The blazing summer heat gives the monster a sunburn!
      ***The monster endures the blazing summer heat!

    Autumn* - Starting Sept. 21
      Element: Wind
      The Special makes the enemy Panic**. There's a save each turn, which starts with a a +0 bonus:
        Level: 133 vs MonsterLvl
        Major: 200 vs MonsterCHA
        Minor: YourLUK vs MonsterLUK
      The Panic makes the monster deals 100% - [12.3% *(# of hits connected) *(monster Wind resistance)] damage.

      *The axe is empowered with the deathly howl of autumn!
      **Your opponent grows restless, worrying about the coming winter!
    DESCRIPTION
    An axe for all seasons! Clicking on it will let you charge it with an element based on the current time of the year.

    [img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/TimeSlayerAxe_NewArt.gif[/img]
    Old Art

    Numbers, new Images, and Template thanks to In Media Res. Old image, Description, and some pop-ups thanks to Doomsday.



    Analysis

  • Special starts out with 1863% Base, 1863% Rand, and 978% Stats plus 51 BTH.

  • On the Spring special, The one hit is worth 0.25*1.1*0.85/2 of a standard Special.

    All this has ALREADY been factored into the above numbers.




  • Dragoon23 -> RE: TimeSlayer Axe (1/16/2013 2:09:55)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img]
    TimeSlayer Axe

    Level: 150
    Power Level: 153
    Price: 24,205,166 Gold
    Sellback: 12,102,583 Gold
    Location: Code from purchasing 2013 Calendar

    Element: Darkness
    Type: Melee
    Damage: 21 - 43
    BTH: 19

    SPECIAL
    Hits: 2
    Element: Darkness*
    Type: Magic
    Damage: 938.50% Base and Random each
    Stats: No normal stats; 555.00% Lucky Strike damage each
    BTH: +54 each
    Rate: 10%

    *The axe returns to its Darkness form.

    EFFECT
  • All Normal Player Attacks (Not Weapon Special) with Weapon receive -3 BTH and deal *85/82 damage. Not Factored in.

  • You can click on it to switch it to a different element*/*/*/*/*. The different element depends on what season it is in real life. So it changes on March 21 (beginning of spring), June 21 (beginning of summer), Sept. 21 (beginning of autumn), and Dec. 21 (beginning of winter). Because of the weird shifting elements, it also comes with a small bonus when it's using the alternate element.

    Winter* - Starting Dec. 21
      Element: Ice
      The Special can put the monster to Sleep. There's a 0.544 *(# of hits connected)/2 *(Monster's Ice resistance) chance of inflicting it**. The monster can resist with a save at a +0 bonus***:
        Level: 153 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor: YourLUK vs MonsterLUK

      *The axe is empowered with winter's icy chill!
      **The enemy falls into a deep winter hibernation!
      ***The monster looks a little drowsy... but it's still able to fight!

    Spring* - Starting March 21
      Element: Earth
      On the Special, there's a third hit of healing:
        Hits: 1
        Element: HPHeal
        Type: Magic
        Damage: 219.37% Base and Random
        Stats: No normal stats; 129.73% Lucky Strike damage
        BTH: «Hits Automatically»

      *The axe is empowered with spring's blooming growth!

    Summer* - Starting June 21
      Element: Fire
      The Special can Burn the monster**. It can resist with a save at a -10 penalty***:
        Level: 153 vs MonsterLvl
        Major: 200 vs MonsterEND
        Minor:: YourLUK vs MonsterLUK
      If it fails, then the monster becomes Burned (1 round, power 2.5*1.1/0.6 *(# of hits connected)/2).

      *The axe is empowered with summer's blazing heat!
      **The blazing summer heat gives the monster a sunburn!
      ***The monster endures the blazing summer heat!

    Autumn* - Starting Sept. 21
      Element: Wind
      The Special makes the enemy Panic**. There's a save each turn, which starts with a a +0 bonus:
        Level: 153 vs MonsterLvl
        Major: 200 vs MonsterCHA
        Minor: YourLUK vs MonsterLUK
      The Panic makes the monster deals 100% - [12.3% *(# of hits connected) *(monster Wind resistance)] damage.

      *The axe is empowered with the deathly howl of autumn!
      **Your opponent grows restless, worrying about the coming winter!
    DESCRIPTION
    An axe for all seasons! Clicking on it will let you charge it with an element based on the current time of the year.

    [img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/TimeSlayerAxe_NewArt.gif[/img]
    Old Art

    Numbers, new Images, and Template thanks to In Media Res. Old image, Description, and some pop-ups thanks to Doomsday.



    Analysis

  • Special starts out with 1877% Base, 1877% Rand, and 1110% Stats plus 54 BTH.

  • On the Spring special, The one hit is worth 0.25*1.1*0.85/2 of a standard Special.

    All this has ALREADY been factored into the above numbers.




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