Effects (Full Version)

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Death Carrot -> Effects (1/18/2013 13:56:03)

1)Carrot Berzerk : when you get hit has a chance to reduce the CW in 1, even guns and zookas (armor)
2)Carrot Pacifist : when you get hit has a chance to increase the skills of CW or put on 1, even guns and zookas (armor and bot special)
3)Carrot Blind : when you get hit has a chance to add to +5% dodge and deflection (armor and weapon, set if possible)
4)Carrot Deadly eye : when you get hit increases the chance to hit by 5% and reduces the chance of deflection by 5% (armor and weapon, set if possible)
5)Carrot Poison : when you get hit has a chance of poisoning your enemy on 5 damage for 3 turns, weapons have poison in 5 chance of damage per round 3 (set of weapon and armor increases damage by 2)
6)Carrot StunZooka : 5% chance to stun (set item + guns +2%)
7)Carrot Steal bot : steals 50% buff to you

Values ​​are in my opinion, can be discussed for what they see fit
As i mentioned above to create items set, together with other items or improve adverse bonus, since (obviously) 2 items until a complete set (armor + weapons + guns + zookas + bot and why not bike)




Xendran -> RE: Effects (1/18/2013 14:09:41)

Set bonuses are against the entire purpose of omega, which is freedom.




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