RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (Full Version)

All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion



Message


Darkstardust1234 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:08:06)

^ We waiting on dem servers




kise2 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:09:28)

Man right when I was about to farm [X(].




Riniti -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:10:35)

@Kise right? x.x




Basicball -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:10:43)

nothing's happening, really. this is from the first post in the last 70+ topics:
quote:

Also please note that the server can go offline without notice for different periods of time. This is NOT a bug.




Mondez -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:11:48)

Well can't do anything now, but wait. This gives me some time to work with the new resource packs I got for my game design. X3

@below
That would be a life saver because Darkon is really laggy and it slows the other characters animations as well.




Darkstardust1234 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:14:20)

Well, I hope this is gonna fix the lag that DarkonDrago is causing :D
Warlic said he would talk to nulgath about it earlier today




Victoria3114 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:16:11)

Wait, so the servers are down? All of them?

I wouldn't know because I'm doing homework, writing fanfiction, and playing the flute right now x.x




daichi -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:18:11)

@victoria at the same time 0_0?




Riniti -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:19:49)

@Victoria Multi-taskers... Unite! xD Yes, all of them. x.x




kise2 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:21:24)

That is some serious multi tasking [&:].




Victoria3114 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:21:48)

@ Daichi
Yes, at the same time.

@ Riniti
Yay multitask.

So nobody's playing right now?

And can someone confirm what's the price to evolve to legendary DarkonDrago?




jayk the pikachu -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:23:38)

10 SGs and Woah we have went through 73 Threads




Basicball -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:24:31)

I can't confirm, but 1 guy said 10SG.
Once someone provides proof, I'll update the wiki




Mondez -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:25:34)

Too many threads. X3

A lot of us post way too much. [:D]

I seriously hope today is bug elimination day for the downtime that's going on.

@above
Someone said 5 SGs, but who knows until we get a real confirmation.




OverlordCody -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:26:07)

@Basic
Remember the Turkey Assassin? He costed 10 in the shop but evolved with 6 SGs. It's probably 8, but I could be wrong.




jayk the pikachu -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:30:00)

Well if the spawn ponit bug is fixed
this weekend i'm gonna get me a Lvl 20 at last
and i'll go get Poison Drake.Also,my 700th Post!




Lord Athor -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:36:00)

Just created a Water Master character, I would love some feedback if you can find the time [:D]




Deleted User -> [Deleted] (1/21/2013 17:36:16)

[Deleted by Admins]




Mondez -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:37:33)

Spawn point and Darkon lag fix are the only 2 serious minor bugs that I hope that they will fix because it's pretty game rendering when you have a character that slows the battle down and also to hunt characters that are on the map only to be sent back to the spawn point. -_-

@Lord Athor
Pretty interesting character design. Kinda eerie too. O_o




OverlordCody -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:44:20)

@Lord
That's a pretty neat Back Story. But what if he found a Contract of Nulgath lying around?




deadman500 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:45:50)

is the sever down? cause i can't log in




daichi -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:46:47)

well when the servers come back up I'll proly get on nulgath. I guess I might see you guys tonight or tommorow.

@lord that story gave me the chills 0_0.




Lord Athor -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:52:57)

@Modez

That was what I was going for: sad, heartbreaking and eerie. My last character was more of a frightening, creepy and gory killer so I wanted to give this one a more heartbreaking backstory, to be a character people would feel for. Also since I have no possibility to post art I have to put it all into words so that if the character is entered in game the artist making it will understand what feeling I want the character to project.


@Cody

I don't think he'd know what to do with it, he is after all a very innocent being at heart and he doesn't know that he hurts the people who takes him in. He doesn't understand why they die away from him which leaves him even more sad.... but perhaps he can be gently guided by someone "friendly".... [;)]


@daichi

Then I've accomplished what I was aiming for :)




Alpha Seagull -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 17:57:40)

@Lord Athor
That is brilliantly written.
I love how the words are so brilliantly emphasized and really paint a picture.
You can just feel the pain of the characters.
I absolutely love it. Hope it makes a character.
Congratulations.
~HexGull




OverlordCody -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/21/2013 18:01:31)

@Athor
It would be a twist if Nulgath tried to help him, though.




Page: <<   < prev  1 [2] 3 4 5   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.09375