Item drop chance 2x higher at 2v2 and juggernaut (Full Version)

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Baydraze -> Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 13:41:26)

I heard the drop chance for 1v1, 2v2 and juggernaut is all the same.

I think this is not fair cause 2v2 takes a lot of time to win, while 1 vs 1 can take less then a minute easy. You have to wait for every person to attack so thats why it takes minutes to finish a game. Because 2v2 is depended on what partner you got the win rate is also way lower then 1v1. I would say increase the drop rate.

Also for juggernaut you mostly need at least 1 potion for strong opponents, sometimes 2 what means you use 56 credits and get 64. Juggernauts also take some time.

I think this would be fair, cause all non-vars and var-players who are not full enhanced cant play 1v1 against full-vars because they have to many enhancements.

What is your opinion?




J.U.S.T.I.C.E. -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 13:47:00)

I'd say 2% higher for 2v2 and 1.42% higher for jugg




the final hour -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 13:48:14)

i agree with 2v2 since you have to be insane to click 2v2 theese days you should get something more out of it .

however on jugger not supported unless it gets significantly harder it doesnt need ny more incentive its alrdy pretty much a free win .




Baydraze -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 13:57:23)

@final

I agree with you for jugger, although jugging has more become something harder today. Yes, you can win some battles very fast, but what about the big factions as HAX that are going for daily jugg everyday, you can nowadays hardly find a match if you go for daily yourself.

I dont understand why 2v2 never rewarded 2x as more because it is easily possible you are fighting for 10-15 minutes if there are tanks. You could say that you can fight 2 npcs to get the same amount of profit(or more if you use boosters in a battle) in only 2 minutes or less.




ND Mallet -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 14:28:48)

I recall someone asking if item drop chances were doubled in 2vs2 and Juggernaut and I believe the answer was that they were.




Ranloth -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 14:48:46)

It was said at the time of the release of the drops that 2v2 and Jugg have twice as high chance to get a drop.




RetroReactive -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 15:09:52)

I support if the item drop chance is 2x higher. Of course I'd support!




Mother1 -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 15:29:58)

The drop rate for items in 2 vs 2 and Jug is already twice the amount as 1 vs 1 last I checked.




the final hour -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 17:33:52)

i do agree the wait for jugger sometimes is ridicolous but thats not down to factions at all its down to how unbalanced jugger is completely tilted in the juggers favour. when you ask your selve in their position would you click 2v2 . you can understand why they arent




Mecha Mario -> RE: Item drop chance 2x higher at 2v2 and juggernaut (1/23/2013 21:27:22)

quote:

I heard the drop chance for 1v1, 2v2 and juggernaut is all the same.

Incorrect. Drop rate for items in 2v2 and Juggernaut are already double compare to 1v1. Been like that since the feature came out.

No need for this thread, as the feature already exists, so locking this up.




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