PVP Drops - Ultra Rare(s) (Full Version)

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J.U.S.T.I.C.E. -> PVP Drops - Ultra Rare(s) (1/25/2013 5:57:09)

When pvp drops 1st came out, the devs said that you would receive pvp items when they dropped.. e.g. a gun of some-sort. My idea is - you would have a 0.1% chance of receiving any weapon your enemy has (depends 1v1, 2v2,or jugg). This weapon could be a Rare weapon (0.2%) but the ultra rare weapons which they had would only have a 0.1% chance of dropping - This could range from a stun gun to the ghoul cannon.

I think this would increase the epicduel players back in to PVP, instead of farming off NPC's.

It would also bring back old players who quit because they missed out on the item


Overall, I think this is a better plan than a shop with tokens or whatever was previously suggested.

What do you guys think?

the percentage of drops can be changed




TRizZzCENTRINO -> RE: PVP Drops - Ultra Rare(s) (1/25/2013 8:07:22)

eh no no way, this should never happen even if the % is very low and unlikely to happen, i would just get lucky and receive the founder armor or alpha weapons, especially in omega, everyone can use the old rares if they have them.




arthropleura -> RE: PVP Drops - Ultra Rare(s) (1/25/2013 8:50:08)

Two played would try to repeatedly bump into eachother to form a whole new form of farming..




Stabilis -> RE: PVP Drops - Ultra Rare(s) (1/25/2013 9:12:07)

I do not understand. I think my brain imploded.




Remorse -> RE: PVP Drops - Ultra Rare(s) (1/25/2013 12:02:13)

Rares should be unattainable,

The whole point of rares is not just for looks but also the statement, "I was here for a long time"

Making it so any new person can get rares will basically destroy it for the rest of us.



I do support some more PVP item drops,

But not your opponent weapons, sound to me like you are blinded by the fact you want a rare you wish you had got.
I understand this pain, I have it as well but making broken features which ruin rares for the people who got them is not the way to go.


Sorry dont support.




veneeria -> RE: PVP Drops - Ultra Rare(s) (1/25/2013 12:32:30)

I like the idea of having "ultra rare" items drops, but not the idea of making old rares dropping at all. Maybe new items, but in which are unique and have that cool look. [&:]




Blaze The Aion Ender -> RE: PVP Drops - Ultra Rare(s) (1/25/2013 14:37:38)

Supported more drops
Supported rare weapons dropping at a 0.0000000000000000000000000000000000001% rate...




Mother1 -> RE: PVP Drops - Ultra Rare(s) (1/25/2013 15:14:00)

I will only support this if the drops have no affect of game play such as a rare home, or a rare bike like the hoverbike.

I don't support old rares being drops because it would be spitting in the faces of those who paid money or took the time to farm offers to get varium to get these items. and I don't support ultra rares being drops that would have any affect on gameplay period.




willendorf -> RE: PVP Drops - Ultra Rare(s) (1/26/2013 13:03:36)

No. No. No. Rares are called rare for a reason, so lets keep them rare.




One Winged Angel1357 -> RE: PVP Drops - Ultra Rare(s) (1/26/2013 15:04:08)

I am with Veneeria I thought the idea sounded cool but I think you are going about it in the wrong way. Instead of getting a rare from your enemy why not just have it as a PvP drop only rare




Sesura -> RE: PVP Drops - Ultra Rare(s) (1/27/2013 5:55:24)

Sorry but I think this idea would be very unfair to varium players. I think you could just change the idea a lil' bit. Maybe the rares that only drops are the ones which is on sale at the moment yet unattainable due to high varium and credit cost. This would make people go back to PvP at the same time fair enough for the players who used real money in-game. :)




J.U.S.T.I.C.E. -> RE: PVP Drops - Ultra Rare(s) (1/27/2013 6:44:59)

What about -- You have a % of the rares that you sold? Therefore you could win back (hardly) some new items...

Otherwise you could win rares at the time.




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