Witch Hunter (Full Version)

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Dragoon23 -> Witch Hunter (1/26/2013 15:46:48)

[img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
Witch Hunter

«Mastercraft Fully-offensive Energy armour. »

Level: 3
Power Level: 41, Mastercraft
Price: 605 Z-Tokens
Sellback: 544 Z-Tokens the first 48 Hrs | 302 Z-Tokens After
Location: Limited Time Shop
Element: Energy

COMBAT DEFENCE
Melee: +31
Ranged: +31
Magic: +34

ELEMENT MODIFIERS
Fire: 86%
Water: 92%
Wind: 92%
Ice: 92%
Earth: 92%
Energy: 79%
Light: 92%
Darkness: 86%

ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 306.90% Base, 306.90% Random, and 509.30% Stats
      • Else:
          Damage: 279.00% Base, 279.00% Random, and 463.00% Stats
      BTH: 5 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 153.45% Base, 153.45% Random, and 254.65% Stats each
      • Else:
          Damage: 139.50% Base, 139.50% Random, and 231.50% Stats each
      BTH: 5 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 279% B/R, 463% Stats, and 5 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Witch Hunter (1/28/2013 0:08:54)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
    Witch Hunter

    «Mastercraft Fully-offensive Energy armour. »

    Level: 23
    Power Level: 50, Mastercraft
    Price: 935 Z-Tokens
    Sellback: 841 Z-Tokens the first 48 Hrs | 467 Z-Tokens After
    Location: Limited Time Shop
    Element: Energy

    COMBAT DEFENCE
    Melee: +32
    Ranged: +32
    Magic: +35

    ELEMENT MODIFIERS
    Fire: 81%
    Water: 91%
    Wind: 91%
    Ice: 91%
    Earth: 91%
    Energy: 75%
    Light: 91%
    Darkness: 81%

    ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 344.30% Base, 344.30% Random, and 591.80% Stats
      • Else:
          Damage: 313.00% Base, 313.00% Random, and 538.00% Stats
      BTH: 6 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 172.15% Base, 172.15% Random, and 295.90% Stats each
      • Else:
          Damage: 156.50% Base, 156.50% Random, and 269.00% Stats each
      BTH: 6 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 313% B/R, 538% Stats, and 6 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Witch Hunter (1/28/2013 0:10:32)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
    Witch Hunter

    «Mastercraft Fully-offensive Energy armour. »

    Level: 43
    Power Level: 62, Mastercraft
    Price: 1,705 Z-Tokens
    Sellback: 1,534 Z-Tokens the first 48 Hrs | 852 Z-Tokens After
    Location: Limited Time Shop
    Element: Energy

    COMBAT DEFENCE
    Melee: +32
    Ranged: +32
    Magic: +35

    ELEMENT MODIFIERS
    Fire: 72%
    Water: 91%
    Wind: 91%
    Ice: 91%
    Earth: 91%
    Energy: 68%
    Light: 91%
    Darkness: 72%

    ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 393.80% Base, 393.80% Random, and 393.80% Stats
      • Else:
          Damage: 358.00% Base, 358.00% Random, and 358.00% Stats
      BTH: 7 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 196.90% Base, 196.90% Random, and 196.90% Stats each
      • Else:
          Damage: 179.00% Base, 179.00% Random, and 179.00% Stats each
      BTH: 7 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 358% B/R, 358% Stats, and 7 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Witch Hunter (1/28/2013 0:11:07)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
    Witch Hunter

    «Mastercraft Fully-offensive Energy armour. »

    Level: 63
    Power Level: 76, Mastercraft
    Price: 3,575 Z-Tokens
    Sellback: 3,217 Z-Tokens the first 48 Hrs | 1,787 Z-Tokens After
    Location: Limited Time Shop
    Element: Energy

    COMBAT DEFENCE
    Melee: +35
    Ranged: +35
    Magic: +38

    ELEMENT MODIFIERS
    Fire: 70%
    Water: 91%
    Wind: 91%
    Ice: 91%
    Earth: 91%
    Energy: 63%
    Light: 91%
    Darkness: 70%

    ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 451.00% Base, 451.00% Random, and 827.20% Stats
      • Else:
          Damage: 410.00% Base, 410.00% Random, and 752.00% Stats
      BTH: 9 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 225.50% Base, 225.50% Random, and 413.60% Stats each
      • Else:
          Damage: 205.00% Base, 205.00% Random, and 376.00% Stats each
      BTH: 9 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 410% B/R, 752% Stats, and 9 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Witch Hunter (1/28/2013 0:11:42)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
    Witch Hunter

    «Mastercraft Fully-offensive Energy armour. »

    Level: 83
    Power Level: 93, Mastercraft
    Price: 7,535 Z-Tokens
    Sellback: 6,781 Z-Tokens the first 48 Hrs | 3,767 Z-Tokens After
    Location: Limited Time Shop
    Element: Energy

    COMBAT DEFENCE
    Melee: +36
    Ranged: +36
    Magic: +39

    ELEMENT MODIFIERS
    Fire: 64%
    Water: 90%
    Wind: 90%
    Ice: 90%
    Earth: 90%
    Energy: 58%
    Light: 90%
    Darkness: 64%

    ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 521.40% Base, 521.40% Random, and 981.20% Stats
      • Else:
          Damage: 474.00% Base, 474.00% Random, and 892.00% Stats
      BTH: 11 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 260.70% Base, 260.70% Random, and 490.60% Stats each
      • Else:
          Damage: 237.00% Base, 237.00% Random, and 446.00% Stats each
      BTH: 11 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 474% B/R, 892% Stats, and 11 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Witch Hunter (1/28/2013 0:12:13)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
    Witch Hunter

    «Mastercraft Fully-offensive Energy armour. »

    Level: 103
    Power Level: 113, Mastercraft
    Price: 9,240 Z-Tokens
    Sellback: 8,316 Z-Tokens the first 48 Hrs | 4,620 Z-Tokens After
    Location: Limited Time Shop
    Element: Energy

    COMBAT DEFENCE
    Melee: +39
    Ranged: +39
    Magic: +42

    ELEMENT MODIFIERS
    Fire: 63%
    Water: 90%
    Wind: 90%
    Ice: 90%
    Earth: 90%
    Energy: 50%
    Light: 90%
    Darkness: 63%

    ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 603.90% Base, 603.90% Random, and 1,162.70% Stats
      • Else:
          Damage: 549.00% Base, 549.00% Random, and 1,057.00% Stats
      BTH: 14 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 301.95% Base, 301.95% Random, and 581.35% Stats each
      • Else:
          Damage: 274.50% Base, 274.50% Random, and 528.50% Stats each
      BTH: 14 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 549% B/R, 1057% Stats, and 14 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Witch Hunter (1/28/2013 0:12:44)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
    Witch Hunter

    «Mastercraft Fully-offensive Energy armour. »

    Level: 123
    Power Level: 133, Mastercraft
    Price: 11,330 Z-Tokens
    Sellback: 10,197 Z-Tokens the first 48 Hrs | 5,665 Z-Tokens After
    Location: Limited Time Shop
    Element: Energy

    COMBAT DEFENCE
    Melee: +42
    Ranged: +42
    Magic: +45

    ELEMENT MODIFIERS
    Fire: 60%
    Water: 88%
    Wind: 88%
    Ice: 88%
    Earth: 88%
    Energy: 44%
    Light: 88%
    Darkness: 60%

    ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 686.40% Base, 686.40% Random, and 1,344.20% Stats
      • Else:
          Damage: 624.00% Base, 624.00% Random, and 1,222.00% Stats
      BTH: 16 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 343.20% Base, 343.20% Random, and 672.10% Stats each
      • Else:
          Damage: 312.00% Base, 312.00% Random, and 611.00% Stats each
      BTH: 16 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 624% B/R, 1222% Stats, and 16 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Witch Hunter (1/28/2013 0:13:19)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
    Witch Hunter

    «Mastercraft Fully-offensive Energy armour. »

    Level: 143
    Power Level: 153, Mastercraft
    Price: 13,860 Z-Tokens
    Sellback: 12,474 Z-Tokens the first 48 Hrs | 6,930 Z-Tokens After
    Location: Limited Time Shop
    Element: Energy

    COMBAT DEFENCE
    Melee: +45
    Ranged: +45
    Magic: +48

    ELEMENT MODIFIERS
    Fire: 58%
    Water: 88%
    Wind: 88%
    Ice: 88%
    Earth: 88%
    Energy: 40%
    Light: 88%
    Darkness: 58%

    ATTACK
  • If you wield a Ranged Weapon:
      Hits: 1
      Element: «As Weapon»
      Type: Ranged
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 768.90% Base, 768.90% Random, and 1,525.70% Stats
      • Else:
          Damage: 699.00% Base, 699.00% Random, and 1,387.00% Stats
      BTH: 19 plus Stats
  • If you wield a Melee or Magic Weapon:
      Hits: 2
      Element: «As Weapon»
      Type: «As Weapon»
      Damage:
      • If you fight a monster with INT > 0:
          Damage: 384.45% Base, 384.45% Random, and 762.85% Stats each
      • Else:
          Damage: 349.50% Base, 349.50% Random, and 693.50% Stats each
      BTH: 19 plus Stats each
    DESCRIPTION
    This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img]

    Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday.


    Analysis

  • Starts off with 699% B/R, 1387% Stats, and 19 BTH.

  • For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage.

  • Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage.

    All this has ALREADY been calculated into the numbers above.




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