Dragoon23 -> RE: Witch Hunter (1/28/2013 0:12:44)
|
[img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img] Witch Hunter «Mastercraft Fully-offensive Energy armour. » Level: 123 Power Level: 133, Mastercraft Price: 11,330 Z-Tokens Sellback: 10,197 Z-Tokens the first 48 Hrs | 5,665 Z-Tokens After Location: Limited Time Shop Element: Energy COMBAT DEFENCE Melee: +42 Ranged: +42 Magic: +45 ELEMENT MODIFIERS Fire: 60% Water: 88% Wind: 88% Ice: 88% Earth: 88% Energy: 44% Light: 88% Darkness: 60% ATTACK If you wield a Ranged Weapon:Hits: 1 Element: «As Weapon» Type: Ranged Damage: - If you fight a monster with INT > 0:
Damage: 686.40% Base, 686.40% Random, and 1,344.20% Stats - Else:
Damage: 624.00% Base, 624.00% Random, and 1,222.00% Stats BTH: 16 plus Stats If you wield a Melee or Magic Weapon:Hits: 2 Element: «As Weapon» Type: «As Weapon» Damage: - If you fight a monster with INT > 0:
Damage: 343.20% Base, 343.20% Random, and 672.10% Stats each - Else:
Damage: 312.00% Base, 312.00% Random, and 611.00% Stats each BTH: 16 plus Stats each DESCRIPTION This armor doesn't let you have a cool pumpkin ally and use lots of cool guns while you nab witch hats, but it does have incredible Energy resistance, with good Fire and Darkness resistance! It also does extra damage if the enemy is of a magical nature! [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Witch_Hunter.gif[/img] Numbers thanks to In Media Res. Description thanks to Avalonmerlin. Image thanks to Doomsday. Analysis Starts off with 624% B/R, 1222% Stats, and 16 BTH. For Non-Ranged Weapons: With two equally powerful attacks, each hit does 50% damage. Mastercraft bonus is if you fight a monster that has INT > 0, then the armor does *1.1 damage. All this has ALREADY been calculated into the numbers above.
|
|
|
|