theholyfighter -> RE: Fixed level pairings for Juggernaut (1/29/2013 1:16:27)
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What we know from now about Omega, there will be no enhancements. So it'd be 2 lvl 30s VS lvl 35. For those who said that they can easily beat 2 lvl 30s, then you should think about this: Will you still be able to do so with no enhancements at all? And btw, partly of what Mr. Zeph is right. The jugg's opponents(I'm going to just type JOs) lose most of the time because of their own "stupidity", (I'd say lack of experience). However, isn't learning and gaining experience a part of Epicduel playing? If it isn't, they it's playing without brains, since everything is planned for them and they wouldn't know "Why do I only have a primary weapon and I'm already lvl 28/29/30?". I think that they have to learn to manage their credits and all those ways this game works. From a comment earlier, a player that really gained experience and gaming tips would have known to "Farm NPCs for credits, THEN go for real battles if he/she does not want too many loses". And btw, the current system isn't forcing those JOs to lose; there are still ways to cope with them. And you know what? why do those JOs with just a primary would want to go for team battles? I'll tell you why. The reason is that they want to find a powerful partner(which in most cases is a fully enhanced varium player) and they're just being "parasites". Overall, there are actually ways to cope with Juggernauts. Therefore, I do not support this arguement. I propose nothing about juggernaut changes UNTIL Omega is actually releases and we, the players can actaully test out how it works.
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