No skipping turns anymore? (Full Version)

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Sesura -> No skipping turns anymore? (1/27/2013 8:34:01)

Since some players are really having a pain in the neck in 2v2 when battlin' beside a partner who's AFK or just simply experiencing a serious lag issue, I'm suggesting that people who are AFK or otherwise, when the battle timer runs out it would just count as strike rather than skipping a turn. In this way it could help the players who has AFK partners to win though they have AFK partners and decrease the disappointment of people who has AFK partners in 2v2. What ya say guys?



Added Information:
* A new battle interface could be applied where you can easily click the "skip a turn" button OR if you are AFK and the battle timer runs out, the statement mentioned earlier applies.

* AFK players doesn't fill its rage bar to be fair with low leveled players encountering an AFK opponent.

* The first choice of the AFK player to attack depends on the game engine or specifically the AFK character would attack the opponent at random OR it would attack its opponents simultaneously. e.g. There are two opponents, a level 25 and level 28, the AFK character attacks the level 25 first, then after the first round it would attack the level 28 and so on and so forth.




Ranloth -> RE: No skipping turns anymore? (1/27/2013 8:38:02)

What if they are stalling for unblockable attack and have Rage ready? Skipping a turn sometimes is beneficial. Giving them a free Strike would be an advantage (if it doesn't use Rage) and disadvantage if it uses Rage.




Sesura -> RE: No skipping turns anymore? (1/27/2013 8:43:49)

A new battle interface could be applied where you can easily click the "skip a turn" button OR if you are AFK and the battle timer runs out, the statement mentioned earlier applies.




Ranloth -> RE: No skipping turns anymore? (1/27/2013 8:45:04)

Now that you mention "Skip a turn" button, I don't mind that since they had a choice but didn't use it so their loss. Guess it's a support from me then!




Sesura -> RE: No skipping turns anymore? (1/27/2013 8:48:16)

Thanks for your support I appreciate that and thanks for gettin' the point I was pointin' out. Mehehe. [:)]




J.U.S.T.I.C.E. -> RE: No skipping turns anymore? (1/27/2013 8:57:57)

Supported




Stabilis -> RE: No skipping turns anymore? (1/27/2013 9:38:43)

If you are proposing the implementation of a turn skipping button and auto action at the same time I definitely support.




Sesura -> RE: No skipping turns anymore? (1/27/2013 9:46:58)

^Yes I am as you can see in the posts above. :)




theholyfighter -> RE: No skipping turns anymore? (1/27/2013 9:54:01)

Seems a bit complicated but not bad...managed to understand it.




the final hour -> RE: No skipping turns anymore? (1/27/2013 10:00:33)

quote:

What if they are stalling for unblockable attack and have Rage ready? Skipping a turn sometimes is beneficial. Giving them a free Strike would be an advantage (if it doesn't use Rage) and disadvantage if it uses Rage.


this should not be allowed you should have planned move free for rage.




arthropleura -> RE: No skipping turns anymore? (1/27/2013 23:35:43)

support ^^




Mother1 -> RE: No skipping turns anymore? (1/27/2013 23:41:48)

Not supported there are times were skipping is used to help you win especially. I have done this a few times myself and if I was forced to go in those situations I would have lost. Sometimes the best way to win is to skip a turn so as I said before not supported.




arthropleura -> RE: No skipping turns anymore? (1/27/2013 23:44:37)

^they agreed upon a skip button?




Stabilis -> RE: No skipping turns anymore? (1/28/2013 8:51:16)

Wow Mother1 a skip turn button is included here...




willendorf -> RE: No skipping turns anymore? (1/28/2013 10:25:24)

Fully supported, as long as there is a skip button




Vypie -> RE: No skipping turns anymore? (1/28/2013 10:39:39)

You should edit the first post to add the information about the Skip button. Some people might get confused if they only read the first one.

I support both the skipping button, and the auto attack when time runs out




shafaul12 -> RE: No skipping turns anymore? (1/28/2013 21:55:42)

Supported




DA BOSS IS HERE -> RE: No skipping turns anymore? (1/29/2013 0:14:33)

Who would they choose




Sesura -> RE: No skipping turns anymore? (1/29/2013 7:45:45)

@Mother1: I think you should read again so you won't be confused. :)

@Vypie: Thanks for you idea. Already did it.

P.S. Thank you for your positive feedback guys!




classifiedname -> RE: No skipping turns anymore? (1/29/2013 10:21:56)

supported i hate waiting for the timer when i want to skip a turn. makes the battle longer for everyone




l Chop Suey l -> RE: No skipping turns anymore? (1/29/2013 11:00:29)

First of all one of the reasons I support this is because of lag connection problems which one of the major problems during a 2v2 match. One time I was pressing any kind of skill moves and before the timer was eclapsed the game froze 10 secs later and the match keeps on with me skipping my turn and my partner is saying to me "hey ally you missed your turn". So doing a strike on any player randomly is acceptable as long as you are sustained in the match and not leaving due to connection problems.I hope the devs put this in mind for the new battle engine for coding out any possible bugs.It might not be an AFK problem but connection problems because people have different ranges of 1-5 bars.




Remorse -> RE: No skipping turns anymore? (1/29/2013 11:33:04)

Supported, providing the skip turn button is added.




ED Prince of Shadows -> RE: No skipping turns anymore? (1/29/2013 19:55:51)

Fully supported, I also love the idea of a skip turn button so you don't have to wait it out.




Sesura -> RE: No skipping turns anymore? (1/30/2013 7:05:56)

List updated. Thank you guys for your appreciation on my suggestion. :)




Cyberbeast10 -> RE: No skipping turns anymore? (1/30/2013 7:25:35)

Skip button? auto-action in the case of AFK?
You have my support.




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