RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (Full Version)

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megakyle777 -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:06:29)

Darklore: I don't think the bosses will be getting nerfed but rather
our OP versions of them. [;)]




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:06:31)

@Darklore


The boss deck cards:

1 Energy for 5 dmg
2 energy for 8 dmg
2 energy for 5 unblockable

??? energy for a 5 dmg poison.




Insane2201 -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:09:01)

So who wants to buy the OS staff hipster glasses?

Hipster OS Staff: "Oh you have that as well? Well to bad your version sucks and the AI can deal uber massive damage on the first turn."




megakyle777 -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:11:51)

You know, looking on the boss battles, I don't think the problem is that they are OP but that we don't get the Chance for Inititive. if we had a 50-50 chance to go first then we could put up sheilds or something and the bosses would lose their OPness while still being hard.




Livingtime -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:13:02)

Let's all cry about the fact bosses are better than us, it's been happening ever since the first console games.

But I do see your points hehe xD




Blackshock -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:16:12)

what about a really rare chance the boss would just waste a turn to taunt us? They won't regen charge or anything, just waste a turn reminding us how toast we are. XD




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:16:48)

quote:

if we had a 50-50 chance to go first then we could put up sheilds or something and the bosses would lose their OPness while still being hard.


You got 5 energy to begin with, shield = 3 energy. So 5 shields on first round, were the boss deals 15+ dmg. Yeah you literally get destroyed in seconds nevertless.

@Living

Atleast the console bosses can be beaten without boss WB/Vergil/PL. Or Pyre Witch, (Darkon), Lich. Only 6 char's has so far beaten one of the bosses, were only 3 were F2P.




Livingtime -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:17:51)

I like that blackshock! [:D] Would add more realism to the battle.




megakyle777 -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:18:21)

quote:

You got 5 energy to begin with, shield = 3 energy. So 5 shields on first round, were the boss deals 15+ dmg. Yeah you literally get destroyed in seconds nevertless.


Nuteral card: Iron Hide. takes 20 damage, lasts 2 turns. Use that first and the Lich won't make a scratch.[;)]




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:19:15)

@Megakye

Oh yeah, that...you may have got a point there...Nulgath, release initiativ Artifacts next :O

EDIT:

WB, lv.19, 1 more lv to go!




Blackshock -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:22:15)

I think the boss taunts could be coded in such a way that they act as cards that literally do nothing but make the boss taunt and pause his regen for one turn. Makes em feel more bosslike in my opinion.




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:23:38)

@blackshock

And it even might give us an "advantage".

Vergil: Your soul is mine

Me: Sure, but let me charge first.




fighuasss -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:25:44)

Witch, I'm going to sue you!




Blackshock -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:28:10)

yeah, a little breathing room I guess. Not too big to make em lose boss advantage, but just enough to literally give us enough breathing room. We could even make them change depending on how much hp the boss has left. for example:

Vergil - 100%: Your soul is mine

- 50%: You're a feisty little soul, I like it spicy

- 25%: I should stop playing with my food




megakyle777 -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:29:26)

On the subject of Initative, I would like to quote this from this old DN: http://forums2.battleon.com/f/tm.asp?m=20652333

quote:

Stats will determine your Hitpoints, Damage, Initiative, Critical Strike%, and Blocking%.


So ASSUMING this is still the case, and ASSUMING stats will come soon, And REALLY ASSUMING it will be when Artifacts come out due to needing them to work, then eventualy we will be able to take advantage of this and show the Lich who is the REAL boss aound here!




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:30:01)

And

5% - I'm getting tired

0% - HACKER!

Would be quite funny if Vergil said so x3

EDIT:

@Megakyle

Wut, Crit chance? Wow...




megakyle777 -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:34:02)

Vagaran: I thought that too, but full crit chance would little good if they can't hit you or you do more reliable damage first.[;)]




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:40:37)

I can imagine BD going with full crit....oh god.




Blackshock -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:43:04)

what about ice chars with full block %?




Livingtime -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:44:06)

Is it just me or does the game start going faster when you change something in the options? :O




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:45:59)

@blackshock

Oh gawd....Well I think it will be like "only able too invest X amount stat into a specific stat"




megakyle777 -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:47:31)

Crit chance will NEVER be 100% Vagaran. I expect at best the best you will get is 50% and probably not even that. Even at level 80 with the BEST ITEMS AND STATS IN ALL CATAGORIES A Dfer can only get 70%. Enough to get a VERY good crit chance but NOT garenteed. And then, if someone invests in full block it may well miss anyway. My experinece with other AE games would say the most OP way of damage would actualy be a SPLIT between Crit chance and Damage so you do relable extra damage with a good chance of more power.[;)]




Lemonus -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:48:30)

Well, pretty sure there'd be caps on 'em like:

"X chance can't go further than X%!"

Or maybe other characters get better chances at something more than others but lesser chances in 1 stat for ex.

FC can block more than others(Shield) but has lesser chances of Crits.




DarkLore -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:49:07)

I'm sick of this bull crap! I try the PL strategy once gain and it is nothing but a FAT LIE! I can never even touch the lich! He keeps freaking sheilding! He's always got to have a flawless victory appraently! If he doesn't get nerfed I'm exorcizing that rotted corpse![:@] Better yet! I'll rant about how stuipd thsi release WAS![:(]




Vagaran -> RE: =OS= Beta Release Thread LXXX - READ THE FIRST POST (2/3/2013 5:49:16)

Well I hope OS is like that (but I believe Nulgath is smart enough too see the unbalance in 100%)




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