*Rarity* (Full Version)

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Master Volcon -> *Rarity* (2/5/2013 23:30:18)

How do you think rarity is going to change now. It is easier than ever to get to 25k rarity for the achievement.

All you have to do is go to a shop that has a rare weapon, take all the stats and damage off, pay around 200 varium, then repeat. Buying the weapon for 200 varium and getting tons of rarity.

Any ideas how this can be resolved?

For example, I can get dages boomstick for 345 varium with no stats or damage, and it gives me full rarity.

What are your thoughts?

Please discuss :)




SMGS -> RE: *Rarity* (2/5/2013 23:42:00)

That would be untrue to an extent actually. Part of the Rarity Score is determined by how much is spent on the item, so items that are Level 0 won't give as much rarity as a Level 35 weapon.




willendorf -> RE: *Rarity* (2/6/2013 0:09:06)

That's what I did to get the achievement, lol. Of course I only bought weps that I would actually use later, but still.




nico0las -> RE: *Rarity* (2/6/2013 23:11:32)

Well at this point I think that every player on the rarity board is probably very cheesed, seeing as they spend hundreds of dollars on something that you can now get for free.
In any case, yes rarity is going to lose any and all value. The number itself will perhaps have some value, but I am doubtful.




Sir Xander -> RE: *Rarity* (2/6/2013 23:23:30)

Got the Treaure hunter, Not sure if its cause of the omega stuff, but xD




_i_am_a_helper_ -> RE: *Rarity* (2/7/2013 0:07:11)

^ My inv score -> 71k
Maybe I'll make it on the leaderboard after all :O




zion -> RE: *Rarity* (2/7/2013 9:11:24)

got it in infernal war as a f2p buying and selling light mechachilid armors... old news.




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