Skills which are % based (Double Strike, etc.) (Full Version)

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Nub Apocalypse -> Skills which are % based (Double Strike, etc.) (2/6/2013 1:33:36)

Since enhancements have been removed, all stats have taken an equal nerf, except str. Less than half of the str stat has been nerfed the same way as the other stats. The other half of the str stat is still abusable since the % based skills didn't have their %s lowered. Everything does less dmg now, EXCEPT % based skills, so therefore, you need to lower the %s on these skills. I've seen mercs with max double strike and berzerker, as long as they don't miss, you are 2hkoed...




theholyfighter -> RE: Skills which are % based (Double Strike, etc.) (2/6/2013 1:36:22)

Yep................i've experienced it myself..




Remorse -> RE: Skills which are % based (Double Strike, etc.) (2/6/2013 1:43:02)

100% agree.


They all need to be reduced by a lot.

These include, Bludgeon, double strike, beserk, massacre.





Goony -> RE: Skills which are % based (Double Strike, etc.) (2/6/2013 3:08:14)

Yes, this is on our watch list, we were thinking about tinkering with the % damage rates, but with the amount of changes already made we decided to go with what we had rather than make more changes and lose the basis that had already been established.

Thanks for the feedback!




TRizZzCENTRINO -> RE: Skills which are % based (Double Strike, etc.) (2/6/2013 3:57:53)

support builds and skills like plasmabolt, bunker buster also need a big nerf, they can end a battle in 3 turns. defence and resistance hardly makes up for the damage.




Giras Wolfe -> RE: Skills which are % based (Double Strike, etc.) (2/6/2013 22:23:38)

I also agree these %'s need to be reduced. They are absurd right now.

This problem flows from the fact that weapons have so much base damage right now compared to our HP pools. Weapons do a base damage of +36, which already puts you higher than most people can get their defenses. When you multiply that by berserker, massacre, or double strike there's just no way to stop it. I have had players put up an energy shield with 50 hp left and still get one-hitted by massacre.




Blaze The Aion Ender -> RE: Skills which are % based (Double Strike, etc.) (2/6/2013 23:18:12)

Trizzz
So you would like to nerf everything that isn't tank?

We're already covering the strength builds
Now make the other offensive skill worse than it is
Then make the burst damage strategy do less

Then all that's left is 5 focus and tank, and for 5 focus, I think BM is still OP with it




Blitzex/Sr. Zeph -> RE: Skills which are % based (Double Strike, etc.) (2/7/2013 0:22:51)

Goony

On the ''watch list''?
I have only played 5 hours in whole Omega and im already confident this is getting wayy too imbalanced.
A 2 hit ko everywhere and you are all just watching?

Just because you just changed something is no reason to not change it fast again.
I mean come on, the battle engine is broken, alot of players are going to quit if it doesnt get better before the tournament.

They need to do something about it now, not just wait for it.




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