Increase the Drop % for Items in PVP (Full Version)

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theholyfighter -> Increase the Drop % for Items in PVP (2/6/2013 3:46:51)

Title says it.

We all know that the prices for Omega are ridiculous, or too unepic to be told.

NPCs are proven not a good source for credits.

Therefore, IMO the only hope source for cash are PvP drops...

And yes, credit options for varium weapons SHOULD have a higher price, but there's a line, a limit over there, where only players can see.

Either *slightly* fix the prices or increase our sources for credits should do.




EpicIsEpic -> RE: Increase the Drop % for Items in PVP (2/6/2013 7:09:59)

I totally agree with NPC being too dificult since your hp and mana are lower than ever plus npcs hp is the same so as they are now smarter than ever even using auxilaries. Even if you loose you dont get any credits but pvp drops shuld be rare they shuld nerf the npcs if they dont give any xp there arent any enchantments our hp is a way less and if you loose you dont get anything before they gave you credits and xp. PvP drops shuld stay the npc shuld get nerfed big times because enchantments & our health is a way lower & npcs are smarter so...I call for nerfing npcs!




theholyfighter -> RE: Increase the Drop % for Items in PVP (2/6/2013 7:16:13)

Actually I don't think NPCs are difficult, but here's the problem:


YOU GET 12 CREDITS FOR A WIN!




EpicIsEpic -> RE: Increase the Drop % for Items in PVP (2/6/2013 7:24:10)

npcs are not difficult if u r a tactical mercenary and they shuld rase it up to 50 because i dont find it fair winning and not getting any xp or batttletokens. Calculations so even if i win 2666 times i dont have enough for beastrider armor(a normal armor with small chance to take away 15 energy). The npcs shuld give more because they dont give any xp or battle tokens or anything when you loose. They shuld give more!




Betabot. -> RE: Increase the Drop % for Items in PVP (2/6/2013 7:24:57)

I don't think they will increase the drop rate, because the dropped item sell back prices have increased to 6k credits for the lv 30-35 weapons. Actually I think they might have removed the system in the update, not sure.




theholyfighter -> RE: Increase the Drop % for Items in PVP (2/6/2013 7:30:28)

Ik, and the ITEM prices went HIGH as well.




willendorf -> RE: Increase the Drop % for Items in PVP (2/6/2013 10:18:25)

I think that credit drops are a bit low as well. But you can't complain about not being able to afford the items with credits that were previously varium-only. You should feel happy that you can buy them at all.




theholyfighter -> RE: Increase the Drop % for Items in PVP (2/6/2013 10:19:40)

Actually I can afford them. I took out this suggestion not for myself.




Vegafire -> RE: Increase the Drop % for Items in PVP (2/6/2013 16:49:47)

I dont think PVP drops anymore i normally get one every half a hour or so but since omega's release (i have played 8 hours or so continuesly) i have not gotten a drop




Renzan -> RE: Increase the Drop % for Items in PVP (2/6/2013 16:57:54)

They have been removed.




Betabot. -> RE: Increase the Drop % for Items in PVP (2/6/2013 17:12:17)

Yep. The drop system has been removed, check it out here, was confirmed a few hours ago: http://forums2.battleon.com/f/tm.asp?m=21092440




Shaden -> RE: Increase the Drop % for Items in PVP (2/7/2013 22:56:23)

I support this. Making money has been TERRIBLY TOUGH ever since they removed the prize pods




willendorf -> RE: Increase the Drop % for Items in PVP (2/7/2013 23:17:13)

^ Then buy some varium ;)




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