Heath and Energy... (Full Version)

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edwardvulture -> Heath and Energy... (2/8/2013 3:08:45)

They are way too low, they should jump by 2's again.
To compensate for longer fights, 4 credits per turn should be added after 5 moves from each opponent.
If this was implemented battles would be more strategic and strength builds would be vulnerable to defensive builds that can last longer with a better chance to block,deflect, and crit before they die.




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