Massacre Health Regen (Full Version)

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theholyfighter -> Massacre Health Regen (2/8/2013 23:57:45)

What's Changed?
-Adds a 15% Health regen to Massacre
-Cannot stack with Blood Lust

Effects:
-Slightly nerfs Blood Lust
-Slightly buffs Cyber Hunters





Exploding Penguin -> RE: Massacre Health Regen (2/9/2013 1:32:07)

CHs were never underpowered to begin with. Like what I say to pretty much every discussion about underpowered classes, users simply lack creativity to explore successful builds and thus blame the class for not being functional with one of the major build types which can apply to all classes (for example, strength builds).




Remorse -> RE: Massacre Health Regen (2/9/2013 2:05:09)

I Support this idea,

@ Above,

Do not blame the players lake of creativity as being the problem,

You should know that STR builds dominate the battle field destroying creativity from being used in the first place.


Once you deal with STR, THEN you can actully explore possible builds.




Mother1 -> RE: Massacre Health Regen (2/9/2013 2:29:28)

@ remorse

This won't stop strength builds from dominating in the least. In fact this idea would promote cyber hunter strength builds even more since they would want to maxamize on the health gain they would gain from massacre. Plus this wouldn't be nerfing bounty hunter either. What good would nerfing the health gain do you if you are already dead from a high strength massacre?




Remorse -> RE: Massacre Health Regen (2/9/2013 2:34:03)

^ I know it it won't stop STR builds,


Never said it would, I just like the idea of making massacre slightly less hp return for BHS so they don't get massive amounts,

And I like the fact CHs will get a life steal component, considering they are the only class without a life-steal skill.


Overall this idea doesn't help much with STR if at all, I know, But it does make things more even between classes.




Mother1 -> RE: Massacre Health Regen (2/9/2013 2:40:30)

@ remorse

right now the real issue is the strength abuse Mercs more then the hunter class. If you haven't noticed the LB are dominated by merc's using that strength abuse build like Blood mage did back with TLM and CH got their first nerf.

What is worse that if you get stun by maul it is all over since you won't get a turn to prepare. Bounty hunters and cyber hunters massacre can be stopped with a good energy draining move or energy draining core.




Remorse -> RE: Massacre Health Regen (2/9/2013 3:03:40)

^ I now its bad, have made my point many times,

Doesn't mean I cant support a non related idea I like.




theholyfighter -> RE: Massacre Health Regen (2/9/2013 4:31:00)

quote:

CHs were never underpowered to begin with. Like what I say to pretty much every discussion about underpowered classes, users simply lack creativity to explore successful builds and thus blame the class for not being functional with one of the major build types which can apply to all classes (for example, strength builds).

NO WHERE did I say that CHs are underpowered. That suggesion was made because they're one ONLY class WITHOUT ANY HEALTH STEALING MOVE.

quote:

This won't stop strength builds from dominating in the least. In fact this idea would promote cyber hunter strength builds even more since they would want to maxamize on the health gain they would gain from massacre. Plus this wouldn't be nerfing bounty hunter either. What good would nerfing the health gain do you if you are already dead from a high strength massacre?

I NEVER said that this suggestion is made to stop STR builds from dominating. Plus, it WOULDN'T promote CHs too much. 15% LIFE STEAL is NOT EVEN CLOSE TO MUCH.[/b Let's say a CH hit 50 health from Massacre. From 15% life steal, he/she gains 8 health.

quote:

right now the real issue is the strength abuse Mercs more then the hunter class. If you haven't noticed the LB are dominated by merc's using that strength abuse build like Blood mage did back with TLM and CH got their first nerf.

What is worse that if you get stun by maul it is all over since you won't get a turn to prepare. Bounty hunters and cyber hunters massacre can be stopped with a good energy draining move or energy draining core.


So what? All I see from the whole paragraph is how oped STR MERCS are, which has NOTHING to do with this thread. So what you mean is that because Str Mercs are OPED,no one can make any not-related thread?


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From those negative comments I see, they're all kind-of OFF-TOPIC...




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