Juggernaut Still UNPLAYABLE (Full Version)

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theholyfighter -> Juggernaut Still UNPLAYABLE (2/9/2013 4:38:55)

This is what I think still.

What if we keep the level range and add 50 health/50 energy to the Juggernaut?





Blitzex/Sr. Zeph -> RE: Juggernaut Still UNPLAYABLE (2/9/2013 4:54:36)

Its playable, not good but its playable

Saw a 100% with 17 wins so
Now: Ninjawarzfan66 with 30 wins 88.2%
Now: Wolverines Father 21 wins 91.3%




theholyfighter -> RE: Juggernaut Still UNPLAYABLE (2/9/2013 4:55:30)

0_0 Oh ok......




Fortitudo -> RE: Juggernaut Still UNPLAYABLE (2/9/2013 14:20:30)

How is a 80-90% win ratio not good? That's better than most in the 1v1 and 2v2 leaderboards. You guys are too used to 95% ratios.

As to 50+ hp & mp for juggs? No way.




SylvanElf -> RE: Juggernaut Still UNPLAYABLE (2/9/2013 14:27:17)

1v1 still unplayable too in my opinion with the rampant strength, and I'm not going to class change like the rest of the sheep.




Hz_polloman -> RE: Juggernaut Still UNPLAYABLE (2/9/2013 17:37:58)

Today i bought the card to do jugg games , 35-20 in my fisrt day , near 70% , i am very happy with the new jugg system , TM, 5 focus , +30 dex & tech +12 strgh , malf taking off bolt or bunker , gun kill , malf , heal , gun , robot etc... its very easy for me
[:)][:)][:D][:D]
And i will lvl up to 35 tomorrow , only 200 exp left[8|]




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