shockfoot -> Boosters (2/10/2013 14:04:48)
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I think that since we have the armor ability "generator" to gain health and energy based on their opponents' defenses, boosters shouldn't be in battling. For juggernaut, the armor ability can add the defenses of the 2 opponents, and in turn, gain however much they will, which would be fair since, if fighting lower level opponents due to the recent update, gaining not too much health or energy, which will be fair. Boosters should only be allowed for npc's/bosses. Being able to heal, heal two more times with boosters, and heal again from the armor ability, there will be 1 or 2 more turns left to heal again, which is kind of overdoing it. I think the fact that Epicduel does not have boosters available is great. It makes the game less of a bummer when you forget to equip your own, and speeds up a battle when facing an opponent with a tank build. any opinions?
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