huuduy1 -> Bring agility back ??? (2/10/2013 22:09:24)
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It seem OP for all class right now ... they stack heal for different use like CH BH : Smoke/Malf -> Strike ( keep themselve alive until mass ) DONE !!! Merc : Double Strike, Bezekers and gun ( not die wait for rage ) DONE !!! TLM : build tanky with 5 focus ... OP as **** ( i fought with some guy armor 49/ resistance 46 health 122 ... ) impossible to kill when he keep healing ( over 21 to lose that game ) Tech mage : Malf -> Gun -> Aux and Super charge ( SIMPLE MOVE ) BM : natural heal from blood lust, health will keep them alive until rage to finish opponent Except for TLM every single class need at least 4 turns to finish opponent ( so if the agility come back it will help us to save some time to finish not like wasting time with their tanky build ) 80% of 34,35 health are over 95 health in this patch which is a bit higher than pre omega p/s : english is 2nd language so ignore my rgammar or fix it plz :<
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