RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (Full Version)

All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion



Message


superbat67 -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:44:20)

is he beatable for non-sg
does he cost sg to evovle




hijinks -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:45:18)

Very slim chance, I am a non-sg user and I have only gotten him down to 29/33 hp with my neutral pikeman general before I died.




Victoria3114 -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:45:25)

So for bosses, it's probably a better idea for the blitzkrieg strategy instead of stalling them out, since they can probably outdamage your shields...




hijinks -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:47:20)

That strategy would work if you have a low level character and a good hand.




EpicCoconut -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:49:11)

A lucky hand with Xmas allowed me to get Storm to 16 out of 51 but I was then destroyed...




JoelJ1998 -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:49:15)

hmm...just asking would a lvl10 revontheus(vet) do better against bosses or a lvl15 darkondrago
also it seems bosses get all timid when you have a void reflection on...i had a vergil charge 3 times in a row against my revon with 10vr




Nulgath -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:50:44)

Hello All,

Important Oversoul Update: Your experiences in the game are being heard and taken into consideration. I will make sure boss powers are adjusted soon since the game's main features are not in-game yet.

Trust me, I so want cards customization, artifacts, elemental counters, leader boards and alignments to be in 3 months ago! This game is not the game I came to make without those features. Warlic and Rolith are working as fast as they can but also have to split their time with other games. The only thing that makes these features so complicated to code is the fact that we made this an MMO game. But true PvP matches is what this game was designed around so leaving that out was not an option.

Me and Rev are doing our best to pump out content that have some sort of purpose behind them. The quest system is not yet able to support anything more than what is in-game already. As of now we are just trying to populate the world.
Creating new backgrounds, characters, animations, gameplay features like new card specials, quests and story is pretty challenging to do and also be unique every week. It's just too much for 2 let alone 1 person to do.

Soon, Oversoul will move to a bi-weekly releases for two reasons: 1) I'll need to help on other projects like AE mobile games and AQW3D 2) The weeks I don't work on other games will give us time to release a better quality update to you Oversoul Players.

Oversoul will be a completely different animal once we have all the core functions of the game working. Slowly but surely, it's coming!

-Nulgath




Riniti -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:52:58)

@Nulgath Thanks for popping in and giving us some insight. I understand that not everything can be here, what your small team was done already is amazing. Great job on the game, I can't wait for it to grow and thrive even more.




hijinks -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:53:44)

@Nulgath

I understand, thanks for looking at the fourms at feedback about the stuff. As for the bi-week releases, it's for good reason, I do hope everyone can keep with waiting.




BiasedBass -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:53:50)

@nulgath Thanks for listening! :)




aliesterus -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:54:51)

Cupidtheus first try yay ^_^




Beck -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:56:54)

@Nulgath
Good to hear from you! Thanks for understanding about the bosses, and I'm totally in support of the Bi-weekly releases if that means we get more significant updates each time.




hijinks -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:57:27)

I'm happy that Nulgath looks at the forums to see what our feedback is. It's nice to see that change unlike in AQW, most of the feedback comes from Twitter and Facebook with only occasional checks in the forums.




BiasedBass -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:58:45)

I actually kind of like bi-weekly releases it gives me time to catch up in the game..and the forums can settle down lol ^^




superbat67 -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:59:12)

3 shoted by storm knight..... seeya next week




Axel459 -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 19:59:49)

@Nulagth Bi-weekly releases sounds nice it'll give me more time to train the characters in between the amazing releases
~Axel




Victoria3114 -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:00:24)

@Nulgath
Thank you for being so considerate of your players! Your game is amaaaazing~
Happy Valentine's day!

On a side note, I wish this place's internet didn't block oversoul.... >.<




aliesterus -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:00:36)

@Nulgath: Okay, just don't nerf them TOO badly please, we want them to be a challenge, not impossible, not too weak, but just the right challenge strength.




Beck -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:02:35)

Well, I give up. I admit that I'm not good enough to beat the bosses. See ya later, Storm Knight. I'll come back for you when Nulgath nerfs you a bit.




Mondez -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:02:50)

@Nulgath
Awesome for listening to us and it is difficult when you have a small team for a huge project so bi-weekly releases are okay because gameplay features should slowly be worked on so they won't be bugged as badly as the weekly releases when there are limited testing to them.

Happy Valentines Day, great six-eyed fiend.




Asuka -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:03:37)

@Nulgath

Thank the great fiend our pleas have been heard! owo




Victoria3114 -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:05:26)

Nuuuuu why must this place block oversoul *sobs*
I wanna test my luck against the Storm Knight...




UnderSoul -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:06:08)

Nulgath is kind!




hijinks -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:09:17)

Despite the fact that I'm part of a clan filled with good aligned players who would love to see your evil character fall, you as an artist and the creator of such a wonderful game I will say....Nulgath is kind! *resists urge to stop himself from saying it* :P




Char -> RE: =OS= Beta Release Thread LXXXV - READ THE FIRST POST (2/14/2013 20:11:09)

GO NULGATH GO!!! on the other hand got Vergil down to 16 HP with my Bill [&o].



LOVEWEAVER COME BACK!!! [:(][:(][:(]

~Excess smilies removed. Please keep it to a limit of 3 smilies per post, any more is spam. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior.
Mritha





Page: <<   < prev  23 24 [25] 26 27   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.1098633