theholyfighter -> 2vs2 Juggernaut (2/14/2013 8:14:50)
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I believe everyone have experienced at least once from this: Ally leaving battle before doing anything!!! It doesn't matters if the run-away ally got Disconnected or left due to any reason, it ruins the whole battle mode. I suggest an NPC replacing the player who ran away, with a "Standard Build". What I mean by a Standard Build is a build with skills that most NPCs have. Basically the NPC uses a Sword. It has the following skills: Blood Lust Reroute Double Blade Berserker Blugeon Field Medic Energy Shield Defense Matrix Its stats: Health:Calculation Energy: 70 Primary: 50 (physical) Sidearm: 50 (energy) Auxiliary: 50 (physical) Defense: 30 Resistance: 30 --------------------------------------------------------------------------------------- Calculation: Your partner has A health at first. Before he/she left, she has B health remaining. The amount of damage taken would be A-B, in this situation, setting the number as C. The health the NPC has would be 100-C. OR Simply the health and energy your partner has. --------------------------------------------------------------------------------------- Idk if it sounds too Oped, so that's what comments are for. Idk what items it should use, so that's what comments are for.
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