The block system doesnt work I had used with Bounty hunter. Could you imagine in battle : - mine dextery 82 , SA 10 % + 4% on armor - enemies dex 62 - 40 after smoke screen = 22 ...... but enemy could reach me 3 times (double strike, berzerk and simple strike).
Is this fun?
Are Bounty hunters useless acc now and totaly nerf?
the final hour -> RE: Block doesnt work! (2/15/2013 17:08:19)
firstly blocking is always going to be down to luck to a degree regardless of your dex . is it right maybe not . should they change it no . because that would make it possible to make some1 almost unhittable with high enough dex. although a couple of builds with ridicoulously high block chsnces have risen from omega.
bountys useless lol theyre still one of the most powerful classes in game . some of the builds are too powerful
Even with shadow arts maxed, block chance is capped at 45% I think. Thus, if I remember stats correctly (.45)^3 means there is a 9% chance that you opponent can strike you three times without a block. Quite possible in my opinion. This is with maximum blocking chance remember.
There was merc build like enemy, you know in these days they are very popular str builds of mercenaries. Stats of them mostly 20 suport, 130+ of str and dex + tech for ordinary skills in minimum.
dude e.g. celtic clever has +7% chance to connect and lucky strike has +2 chance 2 connect and the block chance is capped at 45% with max shadow arts. And ti have 35% chance to block you would have to have !!!140!!! MORE DEX THAN YOUR ENEMY!
Few minutes ago we got some battles and I would like to say, BLOCK DOESNT WORK!
Same situation as was written before just X2 = I didnt block them, nevertheless, my partners couldnt to block these players, who's got at least 20 of dextery and support.
Where is truth?
I think I am not owner my motions in to the game, everything is allready decided of game system before I should to press my game start buttom.