RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (Full Version)

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EpicCoconut -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 12:54:45)

@jayk: Actually quite a few people want LW. I personally just want Big D.




Sir Xander -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 12:55:15)

No.





I dont know actually xD




jayk the pikachu -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 12:57:29)

im a old forumite been here since 2007 but do i count as a Old OS player My ID number is 56579 or something like that




Leprechaun -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 12:57:37)

@Riniti
Oh ya he farmed non stop to lvl up... And does your food have to do something with cats? O.o

@Vagaran
*Jumps on the head and sleeps*




Char -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:01:17)

@jayk: how do you know your ID?




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:03:03)

@Jayk

Did you play during Stress or Alpha? I can't find my ID.




Alchemist Gira -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:03:04)

@jayk i didnt miss it in AQW but im a hyuge fan of Tomix and Tomix remkaes so
LW is a must >:3 Ill willling trade never finding Cosmoa and PD for LW >_>




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:14:53)

@Dragon Lord

You're lucky I got that Soul Cookie yesterday....otherwise I would have stolen your LW!

EDIT:

Basicball left due to XBoost coming out? It was prett unavoidable that those wouldn't be released considering they are in all other AE games (Although AQ got X-Guardian boost and not sure about WF)




Riniti -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:26:43)

@Vagaran
quote:

Lots of reasons. The thing that pushed him over the edge was the XBoosts.


There were lots of other reasons, such as that ED Omega was coming. XBoosts were just the final straw. Plus, the 490% max is just TOO MUCH. He really felt, due to a lot of factors, that paying players had a huge advantage over non-paying.




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:29:58)

Yeah okay, I can agree on the 490% which is way to much. Now I'm thinking about it, he is right with paying players having way to much advantage...If OS continues down this road I'll probably just stick to all other AE games but this. If it ends with payers having enormous advantage, OS will end up like ED before Omega. Alot of old players left due to how many advantages the P2P had...Hopefully OS won't walk down that road, if it does I'll be in the other forums I guess.




Leprechaun -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:34:33)

Oh basic you were like a lil cute stuffed animal with your rage attacks...

@Riniti
Doer egg's food has something to do with cats? DID YOU EAT BASICBALL???

@Vagaran
NONONO D: I wont let you quit!




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:37:12)

@Leprechaun

Riniti Egg eating Basicball? ...Ima go hide.




daichi -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:49:06)

well I'm not planning on quitting...unless the apocalypse happens...then I might be busy.

Online game wise,OS is probably the freshest air I've breathed in quite a while...




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:54:23)

@daichi

Considering we are still in Beta, alot can still happen to make the air to thick to breathe in.




Char -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:54:30)

I'm not planning on quitting...
Go OS!!!




Andlu -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 13:57:22)

Should probally fire they're helicopter cameraman. Heya




Skurge -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 14:37:30)

@Andlu:

How come your never online when I am. =/

@Riniti:

Happens to the best of us.

-S




daichi -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 15:36:05)

I really cant wait for the character delete button...




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 15:47:37)

@Daichi

Same, I got like 91 character and only use 5 or so of them...




jayk the pikachu -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 15:48:05)

Tbh i actually considered leaving OS when the 490% Boost happens
I expected a X-boost but in MQ you can only get 1 and that only boosts your EXP by 20%
But here you can get 490% Nearly 5 times less battles for a lvl 20? Seems leveling isnt important




Beck -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 15:48:25)

If you guys aren't doing anything else, can someone help me confirm if Void Reflection/Counter Attack can reflect Ice Orb damage?
I've been trying PvE against Ice characters, but they are all stupid and use Ice Orb without shields and this is taking a while.
I'll be on Nulgath Server Solace-91 for a bit, if anyone wants to help!

EDIT:
@below
I kinda want to see for myself. Mind showing me if you're free right now?


Nevermind, I'll just go find some Spear Natives.




Riniti -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 15:49:48)

@Beck It doesn't. xD I know.




Leprechaun -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 15:53:15)

@Riniti
Do you eat people? DID YOU EAT BASICBALL???




EpicCoconut -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 15:59:52)

Ice orb is reflected by Counter or VR?!? Must check to see if true...

EDIT
@Riniti: Thanks. The above was a typo, meant to say "Ice orb is NOT reflected by..."
You learn something new everyday. But is that supposed to happen or is it a glitch?




Riniti -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:00:59)

@Epic NO. Ice Orb goes through VR/Counter.




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