Balance. For real. (Full Version)

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ansh0 -> Balance. For real. (2/16/2013 13:45:12)

The recent balance changes were a joke.
They don't even matter.

Mercenaries and strength(as a whole) needs a SERIOUS nerf.


My suggestion:

Increase strength scaling by 1 stat per 6 or 7 points after X amount of str.

Give a health penalty to Berzerker( like -15 hp at max level(when you use it))

Give Double Strike a 2 turn countdown.

Remove/replace some skills.

Moved to Balance. - SMGS




The Incredible Hulk -> RE: Balance. For real. (2/16/2013 13:52:20)

To be honest, that's a bad balance.




Warmaker04 -> RE: Balance. For real. (2/16/2013 14:20:25)

Meteor core = warming up useless since nobody use it in first turn.
Berserker and mass nerfs are useless since still players doing high damage with it.

THE ONLY usefull buff was the heal. That was the only thing i can say it was good.
all else nerfs are for trash, not to be offendful




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