Multiple Tiers for Daily Solo Champion Achievement (Full Version)

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Giras Wolfe -> Multiple Tiers for Daily Solo Champion Achievement (2/21/2013 17:28:28)

Lots of people have gotten 1st in daily 1v1 more than once. Thats quite an accomplishment, wouldnt you say? One that should be worth a few extra rating points. I think every time you win the daily 1v1, the achievement should be worth more rating points, and the artwork should progress, like so:

Tier 1: Daily Solo Champion: 2000 Rating Points (This is the one everyone has right now)

Tier 2: Repeat Daily Solo Champion: 2750 Rating Points

Tier 3: Triple Daily Solo Champion: 3500 Rating Points

Tier 4: Habitual Daily Solo Champion: 4250 Rating Points

Tier 5: Hardcore Daily Solo Champion: 5000 Rating Points

I want to emphasize that these are not separate achievements, just one achievement that gets better every time you win solo 1v1. The same system would be implemented for 2v2 and juggernaut dailies, of course.

Also, just throwing this achievement out there:

Sleepless Obsession: 3000 Rating Points - Awarded to a player who wins any two daily championships on two consecutive days.




Mother1 -> RE: Multiple Tiers for Daily Solo Champion Achievement (2/21/2013 17:37:41)

Not supported. This will only discourage some people from going from daily solo cheevo because all the hardcore players will go for it even more as well as promote quick kill builds.




King Helios -> RE: Multiple Tiers for Daily Solo Champion Achievement (2/21/2013 17:47:04)

I agree with mother1, unless it is too low of a reward to encourage abuse.

Example:

Tier 1: Same (2,000)
Tier 2: 2,250
Tier 3: 2,500
Tier 4: 2,750
Tier 5: 3,000

(stacking)




NDB -> RE: Multiple Tiers for Daily Solo Champion Achievement (2/22/2013 1:02:29)

Yeah, make it less. Then I would kinda support.




Giras Wolfe -> RE: Multiple Tiers for Daily Solo Champion Achievement (2/22/2013 3:10:59)

The way I see it, some players fighting for a competitive faction are gonna get 700 wins in a day anyway. They might as well be recognized for it. I certainty wouldn't set aside an entire day just to put 750 rating points on a skill. But I would be willing to make it less as far as points. I just feel players who have won 1v1 so many times should be recognized.




Fortitudo -> RE: Multiple Tiers for Daily Solo Champion Achievement (2/22/2013 10:26:13)

If getting lots of wins is normal, then no achievement should be given. Giving one would be defying what "achievement" means lol.




Giras Wolfe -> RE: Multiple Tiers for Daily Solo Champion Achievement (2/22/2013 16:24:46)

^ That doesnt really make sense. It's not normal for everyone. Just certain hardcore players.

Defeating Titan is pretty "Normal." Lots of people have worked hard to do it. But it gets an achievement. Achievements are to reward hard work on the players part. If getting insane kills is "normal" for you, then you deserve special recognition. Isnt that the whole point of the achievement system? Bragging rights for hard core players?




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