RE: Omega Weapons UP? (Full Version)

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huuduy1 -> RE: Omega Weapons UP? (2/24/2013 21:49:23)

My suggestion : + 3 damage to Yeti
"eat" enemy weapon for 3 turns ( instead of 2 )
With the omega weapon : 20% is a bit low. So if you would like buff it to 30% i would feel welcome. Just that all :( i have omega weapon but i found it doesn't strong as other multating weapon




Lycan. -> RE: Omega Weapons UP? (2/24/2013 22:03:06)

quote:

quote:


passive pretty deadly with focus? are u being sacastic or what . +1damage does not make it deadly tbh. omega weapons will need to be buffed when compared with azerals. i guess they should buff them when the omega armor gun and auxillary come out and maybe a special core skill when u wear all 5 piece of omega equipment.


Whine some more.

You just want everything you own to be overpowered.


She is definately being sarcastic, i mean how can +1 damage change a regular 5 focus to a deadly one?
Also the skill is completely useless if you don't have a 5 focus build and even if you do get 5 focus the +1 damage does nothing.
I think that the damage should be +3 to actually make it useful and also I like using Gamma Bot for 5 focus so why can't that have +1 as well as the yeti?




The Astral Fury -> RE: Omega Weapons UP? (2/24/2013 22:24:35)

I honestly felt like crying I mean alot more thought and creativity could have gone into them +1 tp one type of robot you have to farm and go through a evolutionary process just to get the bonus which is only useful to focus builds and even then +1 isnt even game changning or helpful at all thats like the core ebeing a +1% to masscre like really? And an blockable -10 to highest stat strike.


I mean jeez I didnt expect them to be op but like JEEZ the basic staff upgraded with the +4% to crit and 110% unblockable rageable meteor shower attack is much more useful. So basically paying nothing is more helpful in battle then it is pauing 50 or 100 now dollars for these garbage weapons.


Also werent the physical and energy omega weapons suppose to have two different cores one active, one passive so did the devs just get lazy and give them the same cores I think the energy had an active core and the physical had a passive so what happenddd to that why were they given the same cores even read the past dns it will say the two will have different cores one active and one passive.




xGreen Warriorx -> RE: Omega Weapons UP? (2/24/2013 22:32:48)

I'm just going to jump in here and say that the Omega Weapon active core is fine. It's the terrible OPness of the Azraels sidearm and aux cores (esp. sidearm), that are making it look UP.

I agree with what ansh0 is saying on the first page of this thread. Basically same thing I'm saying.

Edit: I would agree to the passive being +1 dmg for all robots. Having the Omega weps only improve the yeti with the same dmg type as them is pretty meh.




RageSoul -> RE: Omega Weapons UP? (2/24/2013 22:38:11)

quote:

@lord aegis- Sure but lets be real here what about the classes without a debuff or a defense debuff for that matter they dont have a debuff or defensive debuff to be "beefen" or adden on to. Also how many times does that -10 go on top of or add on to your debuff not often for me its usually ill malf them and then use the core and the debuff will go to dex or str. Also does a -10 really make a difference in battle.

1) Then you have a free debuff then. So you want a "Smokescreen-in-a-can" or an "Instant-Malf" in those weapons? ( NOTE : by "in-a-can" and "Instant" , i meant a debuff equal to the class debuffs)
2) Dunno about you , but that really depends on your opponent's base stats .
3) See #1




The Astral Fury -> RE: Omega Weapons UP? (2/24/2013 22:50:17)

What about str and support arent they targetted too plus the debuff is rather low. Anyone though id like a passive change since this passive benefits barely focus builds. This passive should bennefit all builds so it should be chanhed. I do agree the active is good maybe a little buff though cause I always get -10 whoch really dosent help.

But really what happended to the physical weapons having a unique passive (no active) and the energy weapons having a unique active (no passive) what hPpndsd they told us that in the dns about the weapons if we purchased them. So did they just get lazy and give the two the same cores they were suppose to be different.




RageSoul -> RE: Omega Weapons UP? (2/25/2013 6:31:52)

@Astral
I didn't said both STR and DEX aren't targeted , i just said the stat that will be targeted will be the one that has the highest base stat . And yeah , i have to agree , Cores that were supposed to be unique just became "AQW-ised" ( copy-and-paste ) .




ansh0 -> RE: Omega Weapons UP? (2/25/2013 12:09:53)

quote:


look who's talking, checked your character page, you dont own the omega weapons, ofcourse you would just want everything you DON't own be underpowered and nerfed. LOL, ironic dont you think?


Look who's talking, I just checked your character page and you own the Omega weapons, ofcourse you would just want everything you OWN to be overpowered and buffed. LOL, ironic dont you think?

The stupidity is high in this one, I never asked for a nerf, I said they are okay as they are/





I plan on purchasing a 10k package and am gonna get the Omega promos(not the insta win Azrael ones).




Waxor9001 -> RE: Omega Weapons UP? (2/25/2013 12:38:30)

The Chair's man furry is more OP than the Omega active core and the passive is useless, the Omega weapons need to be buffed in my opinion.




J.U.S.T.I.C.E. -> RE: Omega Weapons UP? (2/25/2013 12:44:20)

hmmmm.. What about:

Non upgraded yet = +1
Krampus Yeti = +2
Omega Yeti = +3

Any good?




The Astral Fury -> RE: Omega Weapons UP? (2/25/2013 16:16:50)

Here's my Idea:

Passive: All items do an idditional 3-5 damage (This includes primary, sidearm, aux, robot). Now this could be consider a little OP maybe lessen the damage, but this way all types of builds bennefit.

Active: Buff the debuff maybe 30-40%.

I just quickly came up with this so feel free to comment.




xGreen Warriorx -> RE: Omega Weapons UP? (2/25/2013 16:57:36)

^ Cmon, lets get real. That's never happening.
- 3-5 more dmg to all weapons? How about +1 dmg to a weapon of your choice.
- 30-40% debuff? That's a free smoke/Malf/intimidate/supp debuff with no energy cost, with the added bonus of decreasing your opponents strongest skill. The 10% debuff is fine.

Edit: Typo fix.

@below
The active core being unblockable sounds fine. Everything else you said I don't agree with.




Waxor9001 -> RE: Omega Weapons UP? (2/25/2013 17:00:07)

Perhaps like Astral Fury said they could make it +2-3 damage on all weapons exept bot and the active could be unblockable and have the effect buffed to 25% or something , that just like the chair's man fury.




The Astral Fury -> RE: Omega Weapons UP? (2/25/2013 17:32:17)

With then chnage the active cause a -10 to highest stat dosent do poop (pardon my language there). Buff it a little or change it jeez the cores not even useful to have plus its blockable. How about we buff it to 25% debuff and its unblockable.

Also whats bad with a 2-4 damage boost to a weapon of your choice is very helpful. The passive actual insults me how bad it is you the actibe fine, but really devs.




arthropleura -> RE: Omega Weapons UP? (2/26/2013 1:11:49)

I think they were horrible....
i was hoping to get a good physical weap the same or equal to infernal, but nvm that :/




The Astral Fury -> RE: Omega Weapons UP? (2/27/2013 18:42:19)

Lol its not like they'll change it anyway.




Exploding Penguin -> RE: Omega Weapons UP? (2/27/2013 19:34:44)

I think that the passive core should be something similar to making the yeti remove the gun/aux for an extra turn, thus countering the azrael cores while buffing the passive core to something actually useful. As for the active, I say just let its targeting and debuff effects be affected by stat mods too.

I don't think making ANY strike-based active unblockable is a good idea, cause then we're getting into stuff like how chairman used to be OP before strength got uber-nerfed. I'd be fine if you made it unblockable if you couldn't rage with it, though.




Promaster -> RE: Omega Weapons UP? (2/27/2013 21:57:28)

How about making the passive core on the omega weapons allow all attacks from the respective yetis to be unblockable? That'll mean that the normal attacks of the yetis will be unblockable, wouldn't that be awesome? Beats having an increase of 1-3 damage increase even though the bot can be blocked. Plus the bot attack can only be used once after every three turns, so i dont see how it'll be broken. Just a suggestion though.





Exploding Penguin -> RE: Omega Weapons UP? (2/27/2013 23:58:17)

Sounds pretty interesting, but I fear that the yeti will easily be abused against shadow arts and in 2v2 with super-tech abuse focus, easily resulting in bot damages of 50s and 60s with debuffs in 2v2. Stacking this up with builds like TLMs, it sounds possibly bad.




The Astral Fury -> RE: Omega Weapons UP? (2/28/2013 17:48:14)

Nice idea better than the dev's anyway srly did it take them 30 seconds to make up these cores.




Trae -> RE: Omega Weapons UP? (3/1/2013 11:33:43)

how about they make be a 15% nerf to highest stat and 105% strike damage and ill be happy




priest_hidan -> RE: Omega Weapons UP? (3/1/2013 14:40:24)

i own both azrael and omega. and I agree 1000% that omega cores are THE weakest cores so far in game. It suppose to be a defining moment in epicduel history. We supported the game's advancement and the reward should be something better than what we have now. Worst of all... they are locked so its not like you can change them for better. it makes the omega weps completely useless.




....SKY.... -> RE: Omega Weapons UP? (3/1/2013 15:31:15)

Agree with above - Omega cores is not very useful thats why you see a lot of people bought them but never used them in pvp




Xendran -> RE: Omega Weapons UP? (3/1/2013 15:43:43)

Having the option to trade it for a different core that has uses in other builds would be nice.

Something like...

Omega Overdrive - Overdrives all your equipment, causing both damage taken and dealt to be increased for n turns.

(n = number)




Super Fat Man -> RE: Omega Weapons UP? (3/1/2013 16:28:06)

I do not believe omega equipment is underpowered, it just seems that way with the seemingly OP azreal cores. Just compare it to some other cores such as mark of azreal. Would you rather have a debuff or a 5% crit chance (STRIKE ONLY).




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