King Helios -> Higher Heal and/or Defenses (2/26/2013 16:11:12)
Hello.
We all know that most battles nowadays are controlled by quick-win abusers. However, there are ways to change that.
1) Make Heal scale a little bit higher, making about 65 at max heal + level 35. 2) Increase base defenses by 4, and lower the amount needed per level by 0.25.
Not supported. most builds will just turn to tanks and heal loops again. This will effectively drag on 1 v 1 or 2 v 2 battles to a very unpleasant rate. Together with the current LAGs that is going on, Battle will take forever to finish.