Overpowered Core Must Be Nerfed (>‿◠)✌ (Full Version)

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Sama Swag Down Pat -> Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 19:29:17)

Hey guys, this is SamaXimus. I wanted to let everyone know about an extremely overpowered core that needs to be nerfed. The core, Azraels Will I believe its called is extremely overpowered. Let me explain why. This core allows you to force someone into striking. Many builds use little to no strength what so ever. With no strength at all, a strike does almost nothing. A tank versus someone with Azrael will is almost the equivalent to a block. Do you really want people to have the ability to force a block? Maybe I exaggerated on the block thing, but if their is a tank its just about no damage at all. Lets say that someone is about to use an attack that will deal 50 damage because they max out technology. If you use Azraels Will on them, they will most likely deal less then 10% of that damage. This is simply because if you max out your technology it is safe to assume you have low strength which many mages do. I believe that we should make this core much less powerful. I understand the staff was trying to promote a powerful core as the promotional package of exclusive varium but I do not believe giving someone a free block is the answer. Please fix this, developers.

Reply if you agree!







Cursed Darkness -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 20:02:11)

fix ur build then.




Sama Swag Down Pat -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 20:22:19)

Its not my build. Im not even a mage. Im saying that the skill is overpowered. Your probably saying that simply because you have the core. If you didn't you would know. Its a matter of paying for a win which is ridiculous. Your chances of winning increase rapidly from buying it which is unfair to those who are free players.




Super Fat Man -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 20:26:44)

I agree, but in what ways can this be nerfed? The only way I see is maybe to decrease the base damage for using the skill. :P Idk but I do know that the core is overpowered. Sam basically explained why.




Exploding Penguin -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 20:57:05)

I'm going to admit that the core is OP as I have used it several times with absurd stat abuse builds and won at a fast rate with a decent win ratio. However, I will also point out that it's only obtainable from purchasing the 10k varium pack. Back in delta, unless a F2P player spent literally months farming credits to enhance, the 40-ish stat point difference given from enhancements literally slaughtered F2P players in an even more unfair fashion than when players use azrael's will and azrael's torment against others. I'm not saying it should or shouldn't be nerfed, I'm just looking back on what the varium and credit gap was back then in comparison to now.




Sama Swag Down Pat -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 21:13:55)

You could make it a percentage chance that you could be forced to strike the next turn rather then a guaranteed strike.




Exploding Penguin -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 21:44:23)

I don't think this is a good idea because it would be a huge gamble, particularly when used in clutch moments where it could determine the fight. I detest shadow arts precisely because of this reason, and I don't want something like the RNGs directly deciding whether or not I win by depending on the core. Maybe it could be used to force the opponent to strike with increased damage instead?




Rayman -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/26/2013 21:52:15)

Im sure the staff won't leave the core the way it is now, we have to wait and see, They Might Nerf it this week.
They shouldn't be able to force us to strike, we should be able to choose one blockable move and not just strike.
Gun Core should do 50% of normal gun dmg and the zooka core must have 2 turn cooldown.
These are just small that Ideas that won't happend, Let's just way to see what happends this week.




Blitzex/Sr. Zeph -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/27/2013 1:43:27)

I got the gun myself but ive seen people counter it good.
A yeti and a well timed heal is the the way to counter it.

The core isnt OP in my opinion, at least in 1vs1 then, 2vs2 it is way more usefull




Drianx -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/27/2013 3:01:36)

The core only seems OPed if it takes you by surprise. Otherwise it is easy to counter.

Me for example: after testing several builds which are considered strong, I've settled to a caster tank build without Malfunction. I have low str and supp and I'm even using the physical versions. I rarely use Azrael's Will, and only in those rare situations when I can avoid being multi-shotted for example. But overall they are not truly OPed as you think. Just check 1v1 leaderboard for win ratios.

Oh and I win almost all fights against supp CH or TM using azrael's weapons.

However you cannot expect winning against them by using just any build. But it only takes using some brain.




Scyze -> RE: Overpowered Core Must Be Nerfed (>‿◠)✌ (2/27/2013 4:12:20)

A good counter is to use the Yetis but how many people can buy it?

I agree that it needs to be changed but there are ways to counter it. If you are completely annoyed, just stop playing until something has been done.

My old Delta build (5 focus Tactical Mercenary with 113 Technology) could've beaten them easily. Now, its hard since of they altered restrictions to Skills. Just change your build until you find one to counter them.




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