rjy -> RE: Class unlock ability, similar to hair style unlock ability (3/1/2013 15:46:08)
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quote:
Did I mention any talk of the database being spammed? No, if you are informed about balance changes and social trends in EpicDuel, you will know that "class jumpers" like I said take advantage of holes in balance where 1 build at a time is either the fastest or the most successful (kill:death). The developers take 1 week to ∞ to respond to an existing but not always detected balance issue. If we were to limit players by time but not charge them for a class change purchased/unlocked in varium, or even use time limits on temporary class changes: like I had stated, class changing just for taking advantage of the balance situation. But, if a bunch of people are switching to one class, the ED team will realize that there must be some part of that class that is OP and must be fixed, thus increasing their response time. Not everyone changes classes for that, but there could still be a price/time limit which would keep that down. quote:
All the other games have different concept of the class. DF needs one to play, AQ is optimal since there are normal Armors, MQ has Mechs, not sure about HS, AQW is mainly for looks and classes have like 4 skills only, OS has Cards obviously. Waaaaaait. AQW is somewhat PvP, HS is PvP but not sure about Classes there, OS is card-based PvP and others are single-player games. You cannot compare that.. DF has 20 classes that you switch between at will, as does AQ and AQW. HS/MQ have custom, completely unbalanced classes, and they all feature PvP.
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