Promaster -> RE: Frenzy Underpowered? (3/7/2013 21:46:25)
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choose to disregard the formulas of the game Now, now. Just because i'm no math geek doesn't mean i dont know how the battle mechanics work. I only said i'm not interested, it doesn't mean i disregard it. And sure health holds more merit than energy, but what can you do when you have no energy? And so how does BMs with high hp and str with low defenses fare? They're pretty weak in my opinion. All they can do is kill quick or die quick, so what's your point? Sure health is an important asset, however, it all goes down to the build. I have had several players with a total of 75 hp beat me, so having high or low health really isn't a problem. Yes reroute is dependent on the amount of health tlms have, but with that knowledge you have, why spend all your ep in the first place and rely on reroute to get it back? Reroute is more likely based on how your strategy goes. Heals play a part in adding to your health as well, so by healing 2 to 3 times in battle, you really have, assuming you have a level 4 heal at level 35 for example, 45+45 = 90 or 45+45+45 = 135 + base health in total. So if you have, let's say 90 base health, that's a whooping 180/225 total health you have for that battle. Isn't this much health already enough for tlms to fully make use of reroute? Sure Tlms have limited energy, but is it as limited as the amount of ep BHs have? Sure BHs have reflex, but which BHs in their right mind will ever use reflex boost just for the ep regen? And if we do block when reflex is active, we gain no ep back whatsoever, so again, what's your point? And reflex boost is an active skill, so we have to spend one turn to even use this skill and let the opponent attack us for it. If you only strike when your opponent uses reflex boost knowing that you have a good chance of being blocked, something is wrong with your attacking strategy. Sure unblockables will be used and we'll regen back ep, but what are the chances of us regaining back the amount of ep we spent using reflex boost? Highly unlikely would be my answer. I hardly even get back over 15 energy when i use it since i only use my reflex boost against smoke users. Yes, if you compare the two skills directly, frenzy is in fact inferior to bloodlust. But, a lot of skill synergizes with each other in the skill tree of tlms, all thanks to reroute. Not to mention how strong a tank with reroute and lifesteal is. Sure, frenzy requires you to only strike with a club. But of course, in order to use a skill that gives you back health costs a low amount of energy, surely something much be done to balance it out, and hence the club requirement. Oh, so we rage every 2 turns against tlms? FM, regenerator and frenzy are all there to be used to counter it. Plus, tlms have surgical strike to reduce rage too. Ever thought of using it, even if it's level 1? I knew i used it back when i was a tlm, and it sure worked wonders. And with the base ep being increase now in omega, using 32 ep wont hurt the build as much anyway. Yes, frenzy and bloodshield do in fact work together. Laugh all you want, knock your socks off. Frenzy negates the amount of health you used for blood shield. One costs hp, the other gives HP. The net result? You gain pure resistance to your already high resistance. Blood shield works as a double edged sword, but with frenzy, you actually make it viable to be used more often in battles.It's really your loss if you cant get these two skills to work together. And you really dont know the full potential of the tactical mercenary class if you dont even know of the frenzy + bloodshield combo. Dont think of the skills as cancelling each other, but think of the two skills as working together. If tlms aren't UP, why buff frenzy in the first place? They're fine the way they are now, so I dont see why they even need a buff. Like someone said in this thread, TLMs are not UPed. They're just not common. I never did say that frenzy made the class UPed. I only just merely assumed that by saying frenzy was UPed, you meant that TLMs are UPed as well. Sure frenzy is inferior compared to bloodlust, but that does NOT make frenzy UPed.
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